TBH it was pretty barebones, but I did enjoy seeing some of my worlds in stereoscopic 3D. It also scares me for the future of VR (minecraft is a REALLY popular game. If it is dropping VR does that mean adoption isn’t going that well?).
Also, this is specifically regarding Bedrock minecraft. Java has never officially supported it, but there are mods that add the functionality.
I haven’t played it on steam deck, but it might be a little hard. It requires a little precision aiming, so you could maybe pull it off with the trackpad, but I struggle with mouse as it is. If they added some console-like auto aim it would be a phenomenal controller game.
I’d say I missed out on this really cool map making period in gaming history (Wolfenstein, Doom, Quake, Half-life, counter-strike, etc.), but it kinda lived on a little when I was a teenager (countless, painful hours making halo 3 and halo: reach maps using a controller…fun times though). Kids nowadays have it the best though: When I was little we DREAMED of a lego video game and minecraft nails that (lego island and lego island 2 were awesome, but it wasn’t infinite building awesome).
That’s what the golden parachute is supposed to be for: a payout long term so the CEO doesn’t make a short term decision that fucks the company up but pays out big. Ex: offering a stock package that you can’t sell for 5-10years.
A decision like this will pay out HUGE in the short term, but if they don’t change it I doubt many will be using unity in a few years.