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GrayBackgroundMusic, do gaming w Are you a patient gamer?

how can you tell one is blocked by an instance?

GrayBackgroundMusic, do gaming w Are you a patient gamer?
GrayBackgroundMusic, do gaming w What are the scariest games you've played?

Eternal Darkness: Sanity’s requiem. It’s an older game, GameCube era. I don’t like horror games and this one isn’t true horror. There are some good jump scares and body horror though. I had to stop after a certain scene because of the jump scares. The sanity system is really great.

GrayBackgroundMusic, do gaming w I've never seen a company squander as much goodwill as Blizzard.

unpopular opinion: this phrase is right, sometimes. In that context, at that conference, bad call. But sometimes… people think they want something until they get it, and then they realize they don’t want it.

GrayBackgroundMusic, do games w My RuneScape-inspired fitness RPG, WalkScape, has a new Closed Beta wave starting one June 1st!

I don’t do betas, but I’m following your progress! I love this.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

Hahahahahaha

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

That’s what I thought I did, though I implied it instead of ask directly.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

Like you know that Doom 2016 was the 3rd complete from scratch redo from what they originally started working on after Doom 3, right?

No, I had no idea.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

Claiming not a lot of work was done

No, just the opposite. It’s a ton of work for not a lot of results. It’d be like saying it took you 3 days to make a sandwich. That’s wayyyyyy longer than I’d expect it to take, with the caveat, I’m not a professional sandwich maker.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

I forgot where I heard it.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

Why do people always feel like their inexperience on a topic is relevant?

Because this feels unusual but I’m not an expert and I can’t say whether that amount of time is truly usual or not. I’m in manufacturing and when people say what I said, then it’s usually as an invitation to discuss the topic.

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

Probably to politely invite contrasting opinions and experiences from people in the field

Exactly. “I’m no expert, but this feels weird.”

GrayBackgroundMusic, do games w Arrowhead initially planned to make Helldivers 2 in 3 years—instead it took 7 years, 11 months, and 26 days

I’m not in software dev but 8 years seems a long time to make a game like this. I love the game and play it daily, but it’s not that deep. It’s has 5 maps and 20 guns and 2 kinds of enemies. That doesn’t doesn’t seem like an 8 year dev time.

GrayBackgroundMusic, do gaming w It's out now! The prologue for my solo project, a roguelike tower defense, is live. Check it out.

You should mention that it’s free.

GrayBackgroundMusic, do gaming w Am I the only person that feels that retro games are better?

Are you cherry picking the good games out of older libraries? I find people do that a lot when remembering. It’s a survivorship bias thing. The good ones get remembered more and the bad one forgotten, so they seem like the population is better.

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