At some point in this millenium, it became ubiquitous in games to ask for a button press before switching to the main menu and it has become a pet peeve off mine.
Fake news. It was common in the previous millenium too
And when you actually pick up the controller and play one of them, you begin to feel like you’ve been through the same gameplay loop as many other games this generation: Tales Of Arise, Scarlet Nexus, Nier Automata, Valkyrie Elysium, YS 8 and 9; they’re all essentially the same action game with different spices and aesthetic fluff.
I'd quote the same fragment as you, and I'll add:
It's the same for western RPGs
All action RPG games feel "samey" (think Gothic, The Elder Scrolls, Elex, Two Worlds...) they’re all essentially the same game with different spices and aesthetic fluff.
All dungeon crawlers (Diablo, Torchlight, Path of Exile, Titan Quest, Sacred) they’re all essentially the same game with different spices and aesthetic fluff.
All DnD games are exactly the same (Baldurgs Gate, Neverwinter Night, Icewind Dale, PlaneEscape, Pillars of Eternity, Tyranny, Dragon Age...) they’re all essentially the same game with different spices and aesthetic fluff.
Anyways, the article is about JRPGs, but the author for some reason only focuses on action games that are not JRPGs (Scarlet Nexus, Nier, Valkyrie Elisum, Ys 8, etc...)
It's like writing an article about chess, but complain about checkers
I blocked the user who flooded the community with shitposting, I prefer no content rather than shitty, low quality content
I left plenty of subreddits because that kind of content was rampant and it was hard to find actual quality content, because those posts were buried in shitty memes