Well, for one thing, Nexus gives modders a share of ad revenue. Under a different name, I have a mod that’s a backend requirement for a big, popular mod, and that nets me a reliable few bucks a month.
That said, a good portion of the modding community also exists on Gamebanana. If you want BotW, ToTK or Source engine mods, GB is the go-to.
I’d say they probably still have the source. It looks like they did the same thing for Manhunt and Max Payne, but then pulled older, pre-SecuROM exes from their archives when they got busted.
It means the publisher was too lazy/greedy to remove their ancient DRM themselves and just nabbed the work someone else did, slapped Steam Stub on top and sold it.
Sad fact is, Rockstar doesn’t give a shit. They got busted using a cracked EXE in the Steam release, so they just tried to cover their asses by using an old EXE without SecuROM. I expect the same thing from this game before long.
Couple lucky things for the players, though. First off, the Razor 1911 crack is still in the files, they just renamed it to testapp. Second, old RS games have a dedicated community that give way more of a shit about them than Rockstar ever will. Silent and Fire Head have both released major patches for Manhunt that not only get it running right, but fix a bunch of other broken shit that Rockstar never cared enough to deal with.
Better than their in-house attempts to remove anti-piracy measures. The Steam release of Manhunt has had all of its bullshit triggered for over ten years now. It’s literally impossible to play without community patches.
Edit: Lol, as it turns out, Silent’s discovery of this was triggered by the recent revelation of this about Manhunt!
No, LLM text generation is generally done on GPU, as that’s rhe only way to get any reasonable speed. That’s why there’s a specifically-made Pyg model for running on CPU. That said, one generation can take anywhere from five to twenty minutes on CPU. It’s moot anyway as I only have 8GB ram.