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Faydaikin, do gaming w Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty"
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  • Faydaikin, (edited ) do gaming w Make your complaints heard about bad games, says Dragon Age veteran Mark Darrah, but "your $70 doesn't buy you cruelty"
    @Faydaikin@beehaw.org avatar

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  • Faydaikin, do gaming w Xbox Boss Surrenders In The Great Console Wars
    @Faydaikin@beehaw.org avatar

    They’ll still make the Xbox consoles as long as they are selling. They’ll hopefully just ease off the “Exclusives” going forward.

    It was a shitty way of trying to move consoles anyway.

    Although they are late to the party, Sony is also trying to sell on PC and other storefronts. So my guess is that the console market isn’t treating either of them super well atm.

    Faydaikin, do gaming w Avowed Review Thread
    @Faydaikin@beehaw.org avatar

    A quick internet search would suggest that no, you can exchange them, but not dismiss them entirely.

    The game seems pretty hard-coded in regards to how they want you to play it.

    Faydaikin, do gaming w Valve Releases Team Fortress 2 Full Client and Source Code
    @Faydaikin@beehaw.org avatar

    I wouldn’t put it past them.

    Faydaikin, do gaming w Marvel Rivals Director Shares That He And His Team Were Just Laid Off
    @Faydaikin@beehaw.org avatar

    I do believe Valve also counts as Indie. They are privately owned and self-publish.

    Faydaikin, do gaming w Marvel Rivals Director Shares That He And His Team Were Just Laid Off
    @Faydaikin@beehaw.org avatar

    It’s been a while, but yeah. I do believe they have a couple of projects in the works.

    Whether or not they’ll amount to anything is anyones guess.

    Faydaikin, do gaming w BioWare veterans confirm they were laid off by EA, including senior Dragon Age and Mass Effect devs
    @Faydaikin@beehaw.org avatar

    I’m talking about buying from small indie studios.

    Every giant we have now all started as a small studio, doing their thing.

    All we have to do, is shop around and make sure that whatever we buy isn’t affiliated with a big publisher.

    Faydaikin, do gaming w BioWare veterans confirm they were laid off by EA, including senior Dragon Age and Mass Effect devs
    @Faydaikin@beehaw.org avatar

    And there’s some really good stuff out there in the Indy scene

    Faydaikin, do gaming w BioWare veterans confirm they were laid off by EA, including senior Dragon Age and Mass Effect devs
    @Faydaikin@beehaw.org avatar

    Time to build the new giants.

    Faydaikin, do gaming w The Two Genders
    @Faydaikin@beehaw.org avatar

    The key words here being “I bet…”

    OP is just raging at no one in particular.

    Faydaikin, do gaming w The Two Genders
    @Faydaikin@beehaw.org avatar

    Yes, but it’s by choice. Big companies aren’t trying to impress nerds. Their demographic is everyone that is easily fascinated by “shiny” things.

    The hardware it was made for also prioritized resolution over frames per second. So hyper realism became a focal point of many of the AAA games created. And hyper realism is a one-way street (aesthetically speaking).

    It culminates in Hellblade. With ridiculously stunning visuals, but little else going for it.

    At what point would you say that a game isn’t a game anymore, but closer to an interactive movie?

    Faydaikin, do gaming w The Two Genders
    @Faydaikin@beehaw.org avatar

    Ofcause it does. What part of a game that gets attention is a choice.

    From visuals to gameplay to sound design and so on. Everything has a priority.

    And with priority comes allocation of resources.

    Faydaikin, (edited ) do gaming w The Two Genders
    @Faydaikin@beehaw.org avatar

    I don’t know about Elden Ring. Never got into the Souls games.

    But yeah, quest markers in open world games is lazy.

    Faydaikin, do gaming w The Two Genders
    @Faydaikin@beehaw.org avatar

    To fair, the “peach fuzz” was a superfluous addition.

    As much as I enjoyed Horizon, it was very much a ‘one and done’ game for me. I would have liked more emphasis on replayability than skin textures and raytracing.

    But that’s just me. I’m old-school.

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