Nice idea but unfortunately good luck convincing everyone to collaborate into single super-game and integrate each “X simulator” as DLC assuming everyone also adhere guideline and consistent
The key is the “density”, activities and (player) engagements. I find it funny RGG is probably one of developers that can get away reusing assets so much that even can be traced back to ps2 assets on their newer games.
Soldering is probably one of skill that opens up lot of possibility because most of time when dealing with pcbs (most electronic device overall) you have to desolder, replace the component, and solder new part in.
Next step is ID’ing unmarked component and understand datasheet so you know what you’re dealing and how to deal with them.
They don’t want to miss out the “hype” but also Valve deem the hardware jump is not that much to consider “Deck 2”. If only these manufacturer also consider bringing software optimization rather than keep producing portable handheld with small performance jump.