They‘re instead making a farming focused game next that looks an awful lot like Nintendo‘s upcoming Ditto game. That itself looks a lot like a Palworld clone with Harvest Moon or Stardew Valley characteristics.
Personally I would’ve preferred they overhaul base building in Palworld itself just the way they presented their new game because it‘s rather shallow in the former and yet has too many overlaps with the latter for me to justify a new purchase.
If they‘re going to release a shooter it will no doubt have a lot of overlaps with Palworld too.
I didn‘t see footage or screenshots where they literally stole the likeness of a character. It would be bad if they did that but I‘ve seen no evidence of it. As far as I know mixing generic tribe aesthetic with generic sci-fi aesthetic can‘t be protected either. I don‘t want to repeat my previous comment but I don‘t see the issue here. It would open a barrel of worms for the entire industry if vague aesthetics are suddenly protected. The lawsuits would never stop and small dev teams would make concessions left and right to fence off armies of lawyers.
Which still should not be illegal, right? And believe me I have no problem when Sony and Tencent go at each other‘s throat. Let them fight. But I remember reading the same type of discussion about Palworld. You can‘t protect a style or a genre. Especially when said genre is as old as the medium. Unless Tencent stole code or use the exact same names it should still be legally distinct enough to be perfectly fine. It‘s up to consumers if they want to buy a blatant ripoff.
I don‘t think it does anything for game preservation. What is it preserving exactly? Not the titles. Those are subscription based. A piece of plastic where you can insert your handheld in? Just get a cheap VR headset for your phone. And if Nintendo thought Wario Land was so great then why did they stop making those games like 2 decades ago?
So they‘re selling a literal piece of plastic that becomes utterly useless the moment you lose access to their subscription service. Also, 14 games that they plan to release over time? Damn they must hate their customers with a passion.
Alright, that was unexpected. To be honest it doesn‘t even make sense. I’m assuming they‘ll lose that patent in trial as quickly as they got it then. How ridiculous.
I believe existing work doesn‘t matter much in Japanese patent law for some reason. You either have patented it or you haven‘t. That‘s what we‘ve been seeing with this lawsuit again and again. Honestly, Pocketpal should consider moving to Singapore or something to avoid this bullshit.
Unfortunately AAA studios have a long rat tail of unproductive execs and managers that take a huge pay cut and investors need to be happy too so their games will soon cost $100.
I mean yeah and that‘s very unfortunate. Users need more control over these things. This is as rushed as Youtube‘s automatic translation slop. Most people speak more than one language. When will Americans learn that?