Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of August 6th
@Coelacanth@feddit.nu avatar

They are absolutely lovely, though undeniably very old school. BG1 is more action-adventurey with a bigger emphasis on exploration, BG2 is very story-heavy. They have aged remarkably well, considering they’re over 20 years old. The handpainted backgrounds still look pretty.

With potential increased interest due to BG3, I wonder if it would be an idea to create a community for the classic Baldur’s Gates 🤔

Coelacanth, do gaming w (SOLVED) Ok, so I just bought Baldurs Gate 3. Now how do I bypass the 'Create Larian Account' bit without creating an account?
@Coelacanth@feddit.nu avatar

You can also go to the installation folder and find the bin folder and create a direct shortcut to bg3_dx11.exe to skip the launcher entirely.

Coelacanth, do gaming w Most emotional moments in games? (SPOILERS)
@Coelacanth@feddit.nu avatar

The final dream in Disco Elysium. After picking up clues all game about your past, your broken relationship and the reasons you are the way you are, the heart wrenching emotional impact had me reeling. Not mention it’s written and voice-acted beautifully.

Suddenly everything makes sense as Harry gets constantly dressed-down, his futile attempts to cling to the past denied and his insanity laid bare. The letter in the ledger, the little Headless FALN rider figurine, the obsession with Dolores Dei, that awful phonecall on the payphone, everything comes together in a beautiful climax of absolute sadness, ending on that devastating final line:

“This is real darkness. It’s not death, or war, or child molestation. Real darkness has love for a face. The first death is in the heart, Harry.

See you tomorrow”

Coelacanth, do gaming w What game mechanics do you love and hate?
@Coelacanth@feddit.nu avatar

There is a way to change this via mods, if you’re still interested in Cyberpunk. I just finished my first playthrough and one of the first things I did was figure out how to rebind Dodge to Alt.

The Silent Silencers mod and Stealthrunnner also makes stealth much more enjoyable.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of July 30th
@Coelacanth@feddit.nu avatar

I have heard people like that one, and I have read roughly what it’s about, but I’m saving that one for my next playthrough.

I think which one suits best depends a lot on both how you played your V and how you felt about Johnny.

For me, V and Johnny became like best friends, and so The Sun ended up feeling mostly like a letdown and a nobody wins scenario, and it felt almost out of character for V, too.

Temperance felt perfect for the story as I had experienced it, and it was also really cool to see the final dialogues inside Mikoshi from both the perspective of playing as Johnny and playing as V. Highly recommended.

SPOILERSWhen playing as Johnny (the first time), I actually thought V would interrupt a fourth time on the bridge heading towards the light and forcibly kick Johnny back into his body and make the choice for him. At least that’s where it felt like the dialogues were going. I think that would have been a cool moment, if your relationship with Johnny is high enough.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of July 30th
@Coelacanth@feddit.nu avatar

Yeah, Judy made a big impression on me. I’ll wait a while after Phantom Liberty’s release until I’ll play again, but I’ll definitely play Fem V then so I can see the Judy romance.

I just played through another ending today, (Don’t) Fear the Reaper into the Temperance ending, and I much preferred that to the one I got at first (Rogue’s path into The Sun ending). I’m much more satisfied with the game now.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of July 30th
@Coelacanth@feddit.nu avatar

Just finished my first playthrough of Cyberpunk last night after about 120 hours. I had 3 or so gigs left but wanted to make sure I got it done before Baldur’s Gate 3 (will need to free up some disk space…).

Overall I liked it a lot, despite its many flaws. It has some moments, characters and stories that are really engaging. Judy was a standout for me, and her voice actress really killed it. I regret not choosing Female V now, but of course I had no idea at the time. And I know it’s controversial but I kinda liked Keanu as Silverhand, even though his voice acting isn’t always “good”. The relationship between V and Johnny was the thing I enjoyed the most, and Johnny’s character development.

Not sure I’m super happy with the ending I got, though, and I might go back and play out some of the other alternatives.

Coelacanth, (edited ) do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

That fragile balance between hope and nihilism is where the game really shines for me. The communist vision quest is another instance, where a glimmer of sincerity shines through from the writers amid the bleak cynicism and satire. I always loved Steban’s soft, understated admission of why he believes in communism: “You could say we believe it because it’s impossible. It’s our way of saying we refuse to accept that the world has to remain… like this.”

Not only are there things worth finding in the world, but there are things worth fighting for, and it’s a gentle reminder that we ourselves must choose our beliefs. If we want to feel hope, we must choose to believe in it. Even when it’s impossible. We have to believe that there is a better future possible. To quote Steban again;

“In dark times, should the stars also go out?”

Coelacanth, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

Oh I’m well aware. They were constantly downstream as Valve was developing the Source Engine at the same time as Troika was using it to make Bloodlines, and there was no documentation or devtools available. It’s a minor miracle the game even runs at all.

It was still a troubled production beyond that, though, and Bloodlines was ultimately rushed to the finish and shoved out the door before it was ready. Like I said elsewhere in this thread, it becomes very noticeable in the final third of the game, where the quality doesn’t really match the high bar that the Santa Monica section establishes.

I still absolutely love the game, though. The atmosphere still hits home, even to this day. And Rik Schaffer’s soundtrack is iconic.

Coelacanth, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

That’s fair. Cyberpunk does have some standout moments and the immersive first person definitely makes some of them hit harder. I can imagine that ending being powerful (I haven’t seen it), and if you have that personal connection then especially so.

My favourite moment of writing in Disco Elysium was probably speaking to the boat lady who spits out some very harsh truths and for sure represents best the idea of “absords all critiques into itself” idea.

Disco Elysium is chock full of great lines and “Capital has the ability to absorb all critiques into itself…” is fantastic. For me, I just keep coming back to the ending. Specifically, the final dream.

It’s the absolute pinnacle of the game, in my opinion, at least if you’ve explored all the clues about Harry’s past. I’m trying to write in a way that won’t spoil too much for people who haven’t played, but if you’ve read the letter in the ledger, made that phonecall, bought the figurine, explored the stained glass window etc it all comes together in that dream scene.

It’s such a beautifully painful moment that just keeps building as you’re exposing the inner core of Harry, and culminates to a point on the perfect final line.

“See you tomorrow, Harry”

Coelacanth, (edited ) do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

Both games were too ambitious, really. They really are like kindred spirits. It’s still unbelievable that Bloodlines is playable at all considering it was developed on an alpha version of the Source Engine held together with chopsticks and chewing gum and without any official devtools. It still bums me out we’ll never get the true Bloodlines 2 that could have been. Bryan Mitsoda was the soul of Bloodlines and it won’t be the same without him.

Cyberpunk was absolutely way too ambitious. But they’ve made substantial efforts to fix the stuff that was broken or bugged. It has become a very good game.

I genuinely love the game despite everything, and I think the experience is a worthwhile one, but I still think Cyberpunk has to be recommended with an asterisk and not as an unqualified very good game.

It’s true that post-patches the game isn’t the broken, buggy mess it was at launch, but I think the game has deeper running problems than that, to be honest.

The narrative CDPR wanted to tell is not suited for the open world game that their audience wanted, and the marriage between the two aspects is not natural.

The theme-park style open world is at odds with the immersion they want to sell and often undercuts your experience.

The story itself also has serious pacing issues, and some important side content is locked behind story progression in a way that makes the whole experience awkward.

Coelacanth, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

…it’s the first time since FNV I really felt the writing in a game was gripping and interesting to me on a serious level.

Disco Elysium remains the undisputed pinnacle of videogame writing and voice acting for me, so if you haven’t played it yet and are interested in a seriously moving and fascinating novel masquerading as a game I highly recommend it.

Cyberpunk has been seriously good as well, though. There are plenty of compelling characters and stories, and the evolution of the relationship between V and Johnny and the development of both of those characters has been enthralling.

It’s gameplay is honestly decent enough as well…

I feel like the gameplay reminded me of Witcher 3, in a sense. It has some good ideas, and many elements and mechanics that could make it interesting and engaging are there, they just don’t quite fit together properly, aren’t balanced well and in the end combat ends up a little simple, flat and too easy. I have installed countless mods that affect combat, though, and now I’m at a point where it’s seriously enjoyable.

Coelacanth, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

Well, the mods do some heavy lifting for sure (I mean, the game is literally unplayable without the unofficial patch), but they can only fix so much. The game was - much like Cyberpunk - shipped in an unfinished state that is to some extent beyond the scope of repair for mods. The final third of Bloodlines is not great. You can tell they ran out of time and had to cobble together an ending somehow with what they had. It devolves into a series of combat encounters in a game that is not exactly famous for its combat gameplay. Compare the last sections of the game to Santa Monica to see what I mean; imagine if they were afforded the time to give the whole game the same amount of thought and polish as they could Santa Monica.

Still, much like Cyberpunk, when it’s operating at full capacity it really hits the spot. Driving through the rain at night in first person through Night City gives me sort of similar vibes as walking the rainy streets of Santa Monica, listening to Rik Schaffer’s phenomenal soundtrack. Both games nail the atmosphere, at least at times.

They’re actually fairly similar, carried by their characters, stories, setting and atmosphere rather than gameplay.

I also have to mention the combination of Bloodlines cartoony art direction and the facial animation rigging of Source Engine. The characters are incredibly expressive for a 2004(!) game, it really holds up well.

Did not expect to be thinking about reinstalling that today, but here we are!

In the voice of Alistair Grout: Damn it all, now I’m doing it too!

Coelacanth, do gaming w Cyberpunk 2077 and The Witcher studio CD Projekt laying off 100 staff
@Coelacanth@feddit.nu avatar

The game will never be what people wanted (and what was - to some extent - promised). It’s too flawed and unfinished to be fixable through patches.

I still thoroughly enjoyed it (I’m just about to finish my first playthrough at 100+ hours), but the game has to be approached with the understanding that it’s fundamentally flawed. I have no problems with that, Fallout: New Vegas is one of my favourite games so I’m comfortable with the situation and I’m used to fixing problems myself through mods (yes, even on a first playthrough).

The best comparison I can think of is Vampire the Masquerade: Bloodlines (though perhaps that game is now too old to be a relevant example). You can’t play it expecting a finished, polished product, but it’s still worthwhile and the good parts are really good.

Coelacanth, do gaming w Best "Lets Play" Series
@Coelacanth@feddit.nu avatar

Welonz is fantastic in general. Always thoughtful and thorough and seems to approach whatever game she’s playing with great respect. She even did a watchable LP of Return of the Obra Dinn, which is extremely rare.

I haven’t checked her channel in a few months because for a while she was doing mono-Dragon Age, but at a cursory glance it looks like she has a moved to a more varied upload schedule these days, which is good.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • test1
  • esport
  • NomadOffgrid
  • Technologia
  • FromSilesiaToPolesia
  • niusy
  • muzyka
  • informasi
  • Cyfryzacja
  • krakow
  • Spoleczenstwo
  • lieratura
  • Blogi
  • tech
  • ERP
  • slask
  • kino
  • fediversum
  • giereczkowo
  • nauka
  • motoryzacja
  • Pozytywnie
  • sport
  • retro
  • Gaming
  • shophiajons
  • warnersteve
  • Wszystkie magazyny