OWB is probably the best one on balance, but I do love Lonesome Road. Some of those levels are so cool and the atmosphere of pure desolation is chefs kiss.
Yeah I had pretty much the same experience. BG2 was my favourite game at the time (it’s still up there) so I was incredibly hyped, but it felt flat in comparison.
At least I got enough bang for my buck with the multiplayer stuff.
More power to you, I just can’t relate. I can see going between one narrative game and a couple of non-narrative games. Sometimes you just feel like a game of Civ for example or whatnot in-between sessions of say Cyberpunk. But if I’m into one narrative I usually don’t feel like switching, and if I find something else I get sucked into I lose track of the previous one and don’t feel like going back. Juggling this many story games at once is crazy to me. It’s like carrying on 12 different conversations simultaneously. I know people exist that can do it, I just don’t understand how.
I remember the DM tools and custom campaign multiplayer being fantastic, but I don’t remember too much of the actual story. What I do remember is hating the restriction of a single follower, as the party banter is one of my favourite things in this type of games.
I mostly play strategy games for enjoyment - and against the PC - so for me the slow pace of turn-based is perfect. I don’t like to be stressed when I’m playing something to relax. That’s why Civ is my go-to when I’m in the mood.
It doesn’t help that I also don’t have the hands or brain to juggle everything in an RTS. I’ve tried several and they look fun at a glance, but at the end of the day I can’t put out adequate APM to actually have fun with them.
It’s a shame the writers and directors of The Frontier were so shit. The programmers did stellar job within the confines of that crappy engine and I’m still salty Xilandros fantastic vehicle implementation isn’t made available as a standalone (officially).
I haven’t thought about this game in many years. I only remember it taking so long to come out it became an early meme, and then finally coming out as a wet fart after all those years.
I played a little bit of this, and while it’s definitely still a work in progress, it actually feels like a cohesive game coming together.
I guess the mod is based on earlier leaked builds? I only took a glance at the ModDB page. Have you played the original? Is the mod any better?
I hope you’re enjoying it, that first blind playthrough is quite magical. First half of DS1 is just a masterclass in level design. No other game has made me so excited to find a shortcut.
I haven’t read the design docs for Van Buren myself, were there enough in there to actually build a game out of or is this project more fanfiction and educated guesswork?
Probably won’t do a complete playthrough using this, but would be fun to screw around a bit as Letho and live out my fantasy of him being the protagonist of the next Witcher game.
I’ve been mainlining Esports Godfather, which is the surprise hit of the year for me so far. The title is nonsensical and on the surface it looks like it can’t be good, but it’s been so much fun.
It’s a MOBA-themed sort of deckbuilder/autobattler/management game - which sounds like a hot mess but plays so much better than you’d think. At least after you get over the initial information overload.
I wish the AI was a little smarter, but even with the game being a touch too easy it’s incredible how much fun it is. Loads of cards and heroes to build synergies with and rotating version rulesets keeping things fresh even within a single run.
At just €16 on Steam I’d easily recommend it to anyone with an interest in the genre, and there is even a free demo that covers the first couple hours of a run.
I suspect uncapping FPS would break physics and damage calculations. FromSoft are fond of tying those to FPS.
I’m not surprised about the rest either, though they really should start getting criticized for it in my opinion. No DLSS in 2024 is especially hard to excuse.