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Carighan, do games w Ubisoft's Board is Launching an Investigation Into The Company Struggles
@Carighan@lemmy.world avatar

Because things like black protagonists with hip-hop music in the background make no sense in a feudal japanese setting and people are sick of games being abused as vehicles for morality preaching.

But games about dudes in medieval-looking sci-fo power armor stomping around WW1-styled soldiers do?

And that doesn’t preach any morals? But a black guy in a samurai setting does? How come one does, but the other does not?

Also…

An example from borderlanfs two could be Sir Hammerlock, who was introduced as a normal (for borderlands) character early on and later in a side quest was revealed to be gay in passing.

Maybe don’t make it as readily apparent how much you internalized gayness being abnormal. Telling. You wouldn’t write sentences like this if that wasn’t a normal thought process for you, since you did probably not have to actively consider your wording.

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

Visuals are part of the experience, it’s not unrelated.

Why? Or rather, why this, but apparently not your character or their back story?

There are a lot of good games that can be considered as “woke” and no one talk about them like this.

[citation needed]

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

When they have no good material, they start to promote unrelated things to gameplay. This is just one of those things.

Didn’t YOU just say that people focus on the visuals of characters? As in, something unrelated to gameplay?

Carighan, do games w Ubisoft's Board is Launching an Investigation Into The Company Struggles
@Carighan@lemmy.world avatar

Why would firing DEI consultants improve the work?

And if you want to have lgbtq characters, then do it like borderlands 2, that game got it right in 2012.

In what particular way do they differ?

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

I have one problem with this:

slams

… siiiiigh

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

Aye, it has become another dogwhistle of the weirdo alt right crowd. It’s kinda helpful because whenever you see someone use it unironically, you can just safely block/ban them at no loss of conversation.

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

because the creators using it to hide their bad games

How does this work in particular? The hiding bit? Doesn’t it actually draw attention, considering how many people then spam “OMG SO WOKE!11!!angry!!” and so on threads everywhere?

Carighan, do gaming w Dragon Age Creator Slams "Woke" Criticism: "You're an Idiot"
@Carighan@lemmy.world avatar

Aye, let’s agree to respect each other’s opinion. No matter how wrong yours might be.

(joking of course, I actually like 2 a lot despite how clearly unfinished and rushed it was, although I really really disliked 3 except for the romances and the character interactions)

Carighan, do games w Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo
@Carighan@lemmy.world avatar

I love how this continues to crank out articles with 0 information and everyone speculating what it might be about.

Don’t get me wrong, Nintendo are dickheads, but you can clearly see how everyone greedily clicks on these articles considering how often they get rehashed.

Carighan, do games w Ubisofts stock tanked this morning ahead of the markets opening
@Carighan@lemmy.world avatar

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  • Carighan, do games w [Opinion] Why do so many cozy games suck?
    @Carighan@lemmy.world avatar

    I mean, “cozy games” isn’t really a genre.

    What are we talking about? Stardew Valley like farming sims? Zero-gameplay diorama builders? VNs with happy contexts? These are all so wildly divergent.

    Carighan, do games w The Legend of Zelda: Echoes of Wisdom | Review Thread
    @Carighan@lemmy.world avatar

    Sounds positive. Not quite a BotW/TotK-banger, but I didn’t expect such a quirky concept to score big on the first outing. Only spotted one truly critical review in there, and even that was more “It’s a neat idea, but doesn’t truly pan out all that well”.

    Definitely getting this. Exciting!

    Carighan, do games w The Legend of Zelda: Echoes of Wisdom | Review Thread
    @Carighan@lemmy.world avatar

    They said to get her own game. Not her own interactive nightmare.

    Carighan, do games w 'Melts our frozen-solid hearts': Frostpunk 2 devs celebrate 350,000 copies sold—covering the production and marketing costs
    @Carighan@lemmy.world avatar

    If Anno had somehow managed to channel the narrative of Snowpiercer and the compulsive clicky crunch of Clash of Clans it would be this.

    Depending on how you read it, that explains why FP1 did not have the staying power nor depth nor draw of Anno. 😛 Still enjoyed playing through it once, but as far as best-paced goes, I don’t think the granted-much-newer Against The Storm can be beat in that regard, successfully managing to remove the rote nature of most long-tail city building from the genre - even FP1 sadly has that, more on account of how shallow its underlying systems are though, not that the campaign is done too long.

    Now if you’ll excuse me, I’ve promised mutually exclusive things to a bunch of council members and I have to somehow navigate a multi-party system without being forced to use the elderly for food.

    This is kinda what I mean, actually. FP1 sells its narrative and atmosphere and story super well, even if once you try the waters, it becomes painfully obvious stuff like that is just a story-cover draped over a very rudementary core. These decisions are trivial in their nature and effect even as they sell themselves as being sweeping. The core directional decision sounds gruesome, but never truly amounts to much mechanically, so it peels off pretty quickly, too.
    Either way it’s just about maxing your tree depth so you essentially “beat” the game as people no longer become unhappy, and then optimize grid layout a bit (not even much) to survive the ending.

    Don’t get me wrong though, FP1 was fun to play. In hindsight it’s a mediocre city builder polished to an absolute gleam, which makes it “good”. I would not say it’s more than that, tbh, but then again it kinda doesn’t have to be, either.

    Carighan, do games w Zelda-Inspired Plucky Squire Shows What Happens When A Game Doesn't Trust Its Players
    @Carighan@lemmy.world avatar

    I would say that if you non-jokingly talk like that, you got bigger issues than any specific gaming sites or which consultants are brought in to work on which game.

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