Yeah it’s the same when people say this about FFXIV, which does have an extensive money-shop for extra mounts/animations/skins/etc.
They’re pricey as hell, but at the same time the only thing you ever might feel pressured into getting are:
Fantasia (character do-overs) after enough years because you feel like you’ve seen enough of this face and want another one and want to finally become a cat-girl like everybody else is! The game does however give you two for free, and we’re soon getting a third one, at least temporarily.
Character boosts if your friends are being assholes and berate you for not skipping the story (seen it happen), instead of what 99% of the community does which is the exact opposite. 😅
Someone owned a patent for minigames on the loading screen which is why we did not get thise after Broken Sword. At least that expired, so now for example we got Mario Party Jamboree doing it again.
Yeah I suspect they own the remaining titles. So there’s no cost to keeping them on there. I was also really surprised they keep swinging at the concept, considering how tepid the reception was beyond the original internet hype for Bandersnatch. Which makes sense, people don’t watch movies to actively be ready to press a button on short notice, you don’t exactly sit down on the sofa to go “Oh I know, how about 1,5h of QTE threat?”.
It’s a very cool concept, but one that targets the wrong audience, basically.
If that childish word salad sounds “preachy” to you, you need to go to a different preacher! Yours can’t even english.
How can this sound preachy to anybody? Has the fascist right lowered their own standard of education enough to where they think Marvel-style dialogue is normal?!
I mean despite how I feel the linked article’s author uses a type of language that makes me wary of them, I kinda agree. The utterly Marvel way the game talks about things combined with the inane inability to ever have any conflict, negatives or issues combines to essentially make a mockery of very real issues.
And I’m sorry, it’s one thing to want to use art to showcase real issues and poke at them and shine a spotlight onto them. That’s good, personally I want art to do that. But when you essentially use it as a joke piece due to the inherently non-serious nature of all your scenes, it just becomes even worse than not doing it. 😔 Please don’t shine a light onto serious topics if the only thing you use the light for is to point and laugh and mock.
Hrm, I’ll be honest then, you’re the very very first time I hear someone wanting to consume game reviews meta aggregation in a chronological way (instead of by-game). Not once seen this sentiment before.
I dunno, it’s just not how people use these pages I would assume. You create search shortcuts for them, not RSS feeds. You want to look up what various reviewers at large say about a specific game, more so because this changes over time (so would a feed udoate each time the score changes? Only once on the very first review? Only once it stops updating for X time? What if that takes months?). It’s the polar opposite of once you have 2-3 reviewers who mirror your personal take well where you might want to know each time these people post a new review.
Yeah, sorry, you’re not going to try have a neutral perspective about this, are you?
But humor me, why are so many Switch still being sold if other stuff is so superior? After all, like you said, they’re quite comparable and hey, Deck seems strictly superior. Right?
No I did not, you seemingly want a by-date system for the site, which feels quite a bit weird considering how people usually use review sites. Hence the prod at your comment. Basically, adding a site like opencritic to an RSS-reader makes no sense, and I say this with someone running multiple custom filters over nearly 120 subscriptions for my daily news dose.
It was super disappointing in many regards, sure. But only compared to the extremely lofty heights of Subnautica. Years later, Below Zero is still easily the second-most-atmospheric survival game I’ve played. It’s huge problem - that the on-land sections don’t work in how they were shown before release and were clearly intended because access to heat is way too readily available and easy to trivialize - cuts deep into it since it takes a huge chunk of atmosphere out (and the on-land part looks pretty bad, it was clearly relying on the terror of having to warm up again quickly). But, even with that, the water parts close the wound up. Deep Arctic is even worse thalassophobia than the crater edge in the first game!
Sure, it’s disappointing and meh compared to the first game, but that’s just a too high bar to clear. I’d advise to not expect this game to clear it, either. Like you said, Subnautica 1 was kinda lightning-in-a-bottle. Compared to a 100/100, even a 98/100 would feel disappointing. 💡