You gotta think to the degree of control the ps2 had is very much a drop in the bucket to the sensitivity of new controlers. I think they have complicated things to much so a ever so slight drift which used to not even register is now being picked up.
The biggest thing all consoles could do is make a dead zone calibration tool. It would allows people experiencing stick drift to reduce the detection of movement prolongibg the life of a controler
Yeah it was a 4 person dungeon crawling game type. There was a bunch of classes with more restrictive skill trees then the main game,typically you joined a lobby then chose classes based on each other to make sure there were at least one of each of the 3 class archetype mage warrior thief to be able to unlock all treasure rooms.
They were not huge dungeons, but it was divided into 3 parts with varying objectives, with a monster rush at the end that was so intense on the higher difficulties that you would end with a loss unless you faught together more then half the time. Well besides a couple OP buileds if you got really good item drops.
I too have sunk more then 100 hours into the game. It was worth its purchase already. Yet in a year or however long it takes to be complete… i and many others will jump right back on to see how everything has progressed. Plus they’ll release on play station and that alone will be millions more copies sold.
Idk if things are different for play station, but on xbox i got all endings on my first playthrough with some cloud storage shit. Ive been waiting forever to play the dlc on my ng+.
Why are you even here, the way you’ve said things clearly shows you havent played or if you had you probably dropped it because you couldnt clear the first boss.
Yes, its not a souls game anyways, just a hard mech game. Which is kinda the staple for mech games.
Also though you can suck at soul like games but still enjoy them. Honestly the first step into getting good is figuring out which type of cheese you prefer. Ive always been partial to big sticks turning enemies into pancakes. It works on most games that are similar. Havent found a weapon to do so in lie of p yet, but thats a good thing for me since it changed my play style.