Right? When I was a kid I would specifically enjoy the “challenge” of trying to beat something over and over. Nowadays though… I just like playing a game for the experience. I still like feeling “progression”, so things go from difficult to easy as my character advances. But having to repeat something multiple times? Eh… just not my jam anymore.
That’s actually what I tend to do, but would be nice (for laziness) to have two different settings. Or for cases where games don’t allow adjustment after starting.
Funny you bring up Kena, because that is actually probably a prime example for me too. Loved the rest of the game, but the boss fights were a bit too difficult imo!
I played a ton of StarCraft back in the day! I was never too serious about joining a clan (just dabbled), but I now remember some of the things you mentioned with the chat rooms, and clan “tags”. I might be imagining it, but wasn’t there also some way to set colors on letters in names too (holding down alt and pressing numbers or something…) That might have honestly been my first experience with “bots” for things adjacent to games.
Wow, that’s a crazy coincidence! That “patron” system sounds pretty interesting too, seems like a good way to incentivize veterans to help new players. Interesting that I haven’t really heard of any more recent games having that (as far as I know).
Just makes me wonder if the same thing happens in other communities. Say someone posts a photo of a National Park, are there replies how they’ve hiked most of the trails at that park and decided it’s not worth visiting?
I can see both sides too, “well we are informing people about the cons of that park, so they aren’t eaten by the vicious bears!”. I get that, I do! People have an opinion they want to share, nothing really wrong with that. Does that understanding make it enjoyable for me as the person just sharing the photo? Not so much…😂
I can never tell if comments like this are a joke. Starfield has tons of issues, don’t get me wrong, but I’m still playing it because I’m having fun. Why put 80 hours into something if you aren’t enjoying it?
Personally if I’m not having fun in a game, I’d just stop after a few hours.
It was definitely ahead of its time! Not really sure why it faded away, I guess pressure from Steam (pun intended), and games moving to private in-game server browsers? Along with many other options for voice chat.
For those that didn’t use it, Xfire was basically a combination of messenger, voice chat, and a server browser for games back in the day.
As far as I know, it was also one of the earliest ways to stream your gameplay for others to watch. I remember trying it out years before Twitch was around.