I will never understand when people engage in volunteer (i.e. unpaid) PR work for some random company.
Criticizing a company for lazy patent trolling (a patent for riding a mount?) is not engaging in “hate crimes against video games”.
Nintendo is welcome to release good products on multiple platforms (Palworld runs on PC) to compete with Palworld. Crazy idea, I know!
One would think I should patent the concept of releasing good games to compete with other companies, but out of the goodness of my heart I will release this unique idea into the public domain.
From the translation of the claims, they appear to describe Pokémon-style activities, with ‘191 focused on the act of throwing a ball at characters in a field, ‘117 tied to aiming, and ‘390 on riding characters.
If this is indeed the case, the lawsuit is clearly illegitimate (in the real sense, can’t speak for legal nuances). Not surprising.
Played the EA release, haven’t tried 1.0. Pretty good indie experience IMO.
Although you have to be into trading games to enjoy it. Also has solid RPG mechanics and some survival mechanics. I didn’t get far, but there is an over-arching storyline as well.
And the letters you would get from “me” would be talking about how horrible life is outside of China, how much I love the CCP and how I enjoy spending my time reciting the “Ten affirmations, Fourteen commitments and Thirteen achievements”.
Never heard of this. It took me some time to even figure what their comments meant.
It’s almost comical to see how obsessed people are about this stuff.
Don’t get me wrong, the commercialization of minority themes and the preachy attitude can get annoying, but it’s hardly a dealbreaker if the gameplay and/or story are good.
Games are full of extremely stupid and lazy tropes.
Where did I say that my hypothetical world event should be tied to a close to IRL economic simulation? How would the world event I described crash the economy? It is an abstraction to drive gameplay for both trader/haulers and pirates. This is basic stuff…
I don’t consider JPEGs that cost hundreds of dollars (some I believe cost thousand+) that you haven’t delivered in a decade to be legitimate. At the very least, you should offer no questions asked refunds if you can’t deliver the product in 10 years (while still being a going concern).
These sort of mission/events are extremely common in MMOs, I believe there are examples from 20+ years ago. You yourself admit that they exist.
I am saying that trading/hauling gameplay in SC is comically primitive (while selling ships in the cash shop, some in the form of JPEGs, for hundreds of dollars). If you try out SC’s trading gameplay, it is not unreasonable to wonder where the money is going.
I left out features of Merchant of the Skies that are not relevant for a comparison.
The fact is that after 12 years and ~$750M allegedly spent on development, the trading/hauling gameplay is more crude than a indie game developed by two people.
That they are “still developing” is irrelevant. It is not unreasonable to question where the money is going considering how crude the gameplay is (if it even exists as we can see from the journalism spaceship JPEG).