Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

ABoxOfNeurons, do gaming w TCG games that aren't P2W hellscapes or are single player experiences?

If you haven’t played Inscryption, just ignore everything else and do that first. It’s the most innovative deckbuilding game I’ve played, but saying more would spoil it.

Ascension is a short-ish one I’ve sunk a lot of hours into. It’s sort of like dominion meets Magic. The expansions make it a lot more interesting, but the full package is pretty cheap. It was designed by an MTG pro player who was sick of exactly that.

Black book is excellent, and managers to put a compelling narrative spin on a TCG.

Monster train is a good “it’s like slay the spire, but not slay the spire” option for when you just can’t look at another shiv.

ABoxOfNeurons, do games w [MEGATHREAD] Starfield - Your experiences!

I think they made the right call too. It’s better for almost everyone. A lot of flight sim types are also techies, so I bet the mods will bias that way.

ABoxOfNeurons, do games w [MEGATHREAD] Starfield - Your experiences!

I’m having a great time, but I also love FO4 and No Man’s Sky. The toe-dip I’ve done into colony building shows that they put real thought into Astroneer-like automated manufacturing stuff, which is my crack, and something I missed in NMS and FO4. It’s also clear from the first city that they know how depressing FO4 is, and wanted to add more variety.

Story and characters are a cut above any other Bethesda game so far, but that’s not saying much. My wife is replaying BG3 next to me, and it makes Starfield’s writing look amateurish by comparison. It’s not the core of the game though, so eh.

Downsides so far have been that the minor planets/moons don’t have much to do, and that inventory management is annoying with how much crafting components weigh.

Ship combat is… Fine. It’s not as intricate as Elite: Dangerous or SW:Squadrons (for sim gamers, weapons are all on REALLY forgiving gimbals, which makes precision unnecessary), but not actively bad like NMS VR. I think it’s a good compromise, because not everyone wants to deal with a realistic sim in what is essentially a minigame.

It’s also complex, which is good, but adds some awkwardness to the beginning.

ABoxOfNeurons, do games w horror

Scorn was worth a shot if you’ve already played Soma and RE. The mechanics are… Fine. The art is jaw-dropping. It’s like Amnesia if H. R. Giger had been the art director.

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