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9point6, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

There are some pretty big games built in unity, the money on the table is coming from them, (assuming reasonable licensing terms) not the small indie games.

I may be entirely off the mark, as I don’t work in that part of the industry. But I’ve messed around with unity and it’s not particularly unique compared to any other engine it competes with in my experience, particularly when it comes to actual runtime. Assets will need conversion and sure, the API shim will probably give a performance hit, but there’s no reason I can see that unity is fundamentally different.

9point6, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

I’m not a game engineer, so someone else who’s actually in that segment of the industry can probably give more answers, but Godot and Bevy seem to be making some waves.

And if they’re not enough for what a dev needs, given these license changes, I don’t really understand why someone wouldn’t pick unreal or something much more comprehensive over unity now.

Correct me if I’m off the mark, but unity always seemed like what you’d go for if you wanted something like unreal, but (completely understandably) didn’t want to pay the fees associated with it

9point6, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

There’s going to be a lot of money on the table for another engine that can build a unity migration or abstraction tool

I don’t see that being left on the table for long

9point6, do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

There’s other engines, this will kill unity

9point6, do games w Starfield user score drops to "mostly positive" on steam

The world would be a better place if more people just played Chrono Trigger when they got upset at a game.

Honestly moba fans alone would make it the best selling game of all time

9point6, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

Also because the moving parts don’t actually make contact with the sensors, the wear issues that affect joycons basically don’t exist

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