I’ve played it in January 2022 on PC (so about a year after release), going through a second playthrough on Steam Deck now.
Compared to two years ago, the game is not that different IMO. I enjoyed it immensely the first time, and I’m loving it enough now to just play it again. A lot of very noticeable changes with 2.0, with the entire perks system rebuilt and such. Not a major game changer IMHO but it’s all good stuff.
As for Steam Deck, it’s 100% compatible and looks great. I’ve noticed very few frame rate issues.
I wish people could let go of their resentment towards the game’s launch woes, because this game is a genuine banger with an amazing setting, great gameplay, and a kickass story.
Made it possible to properly switch to Arm cyberware by cycling through weapons.
Oh, haha, I was wondering if I was crazy. The only way I could see to equip the Mantis Blades was to hold Y and select it there. Didn’t feel very intuitive.
Don’t know if this counts as an ending proper rather than a funny and very rare unintended effect. I doubt the devs planned for it or even realized it could happen.
If the game is already cast and VO/performance hasn’t been entirely recorded yet, then yes, it will grind production to a halt.
If the game hasn’t been cast yet, some studios might decide to go record VO in the UK instead. Typically that leads to lower quality unless the cast needs to be British. The American voice actor pool in the UK is much smaller than the U.S. for obvious reasons, and that leads to much lower quality of performance.
So basically, it will slow down productions if they don’t have the option to go to the UK instead. For everything else, it depends how badly a studio wants to release within the given time frame, but there are options.