Good description of the problems! I don’t play many big games nowadays but the tutorialization definitely feels heavy handed. I’m reminded of the newer Doom games that want to make sure players don’t get confused with pops for every single enemy. I think it’s a result of trying to scoop up a wider net of players to recoup those crazy dev costs.
Accessibility is a big win, replaying older games is sometimes very jank because of how games have evolved!
Funnily enough, the Arc Raiders team “did it right” like this. They paid artists and made special models to pre-generate some voice clips, none of it is used at runtime, and people were still upset!
The lighting on hair is beautiful on ps5, I can see how it wouldn’t not scale if you don’t have the specs for it.
Your experience with the deck made me curious on the system… so I checked some of my CSGO skins and one that used to be $10 was selling for $145 on the marketplace. I sold it, and the next day Valve discontinued the lcd steam deck 😂 so rip that idea, the oled versions are too pricy for me
I’ll add to the other comment for anyone else that’s actually open to new things, because I traditionally don’t like turn based games:
The combat is excellent and the enemies are varied. Party members have fun synergies with both your team and the enemies, and the Pictos system adds a ton of flexibility for each character. You can have some crazy setups, at one point I gave a character the explosive death + instant-death perk which let me skip a lot of the easy battles later on.
Plus there is a parrying mechanic that is challenging and rewarding!
There are some, none of them are very big. The bigggest I can think of is Darth Vader from Fortnite and players immediately got it to swear and say slurs.