You’re 100% right, but it’s also a problem of devs underpricing themselves. They’ll work for 2 years on a game and then set its regular price at $5, which actually limits its reach (shoppers see the price and skip over it, thinking it’s low quality) and helps make a race to the bottom that’s already destroyed the mobile market.
Silksong isn’t going to upend the market, some of the quotes are silly, and it’s not underpriced since they were going to sell millions upon millions of copies anyway. But the wider discussion of pricing is important since lots of developers don’t seem to understand the larger picture.
Been playing some Battlefield 3 after it went on sale, mostly multiplayer. It’s still fun! There are occasional hackers but they get vote kicked within a few minutes.
I’m impressed how well it stands up graphically, and aside from a few control quirks it plays great. The biggest problem is that everyone else on the servers has been playing for the past 15 years so I’m pretty outmatched 😆 though I can occasionally get a nice sniper kill with my recon loudout
Yes! I would still like a failed animation when I miss a parry and ground clutter sometimes has annoying collision, but neither of those stop me from enjoying the experience that is there. Everything is at such a high standard that it’s hard for any single issue to overshadow it
I hope it does, it deserves it! The fact that most of my complaints are insignificant annoyances really says something to the quality of the game, everything works together so well!