Studio Behind EA's Magical FPS (Immortals of Aveum) Has Layoffs After Low Sales angielski
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Usually_Lurker, angielski Also, this is something new and different. FPS games have been my go to for years now. A FPS with abilities and magic instead of guns seems like it could be fun. Something like a simple multiplayer demo could let people get a taste of what this is and try out. I likely wouldn’t drop $60 on it just to try it out. But I would buy it after playing if it was fun and offered a different experience.
AlexanderTheGreat, angielski ![]()
I was thinking the same thing. It would have been a good gamepass game. Especially since there was almost no marketing for it from what I saw lol.
altima_neo, angielski ![]()
I didn’t even know it was a square game.
avater, (edited ) angielski ![]()
sad, game was pretty good.
proper, angielski ![]()
I hadn’t even heard of this game til now. maybe that lack of marketing was a factor.
lolzy_mcroflmao, angielski Obviously different marketing preferences, but I hadn’t stopped hearing about this game for months
Deceptichum, angielski ![]()
I don’t know if it’s the same game, but I saw a guy on YT make a little model glove thing as a sponsored prop for a game and I think it was this.
The talking points sounded like it was a cheap mobile game, and I only heard about it like a week before this.
Katana314, angielski The marketing really seemed to focus on the story, which definitely seemed like a bad idea.
“We came here to stop Sandrak from winning the Everwar.”
That line got blasted at me a thousand times. Who’s Sandrak, and who cares? Why are teen fiction writers taking charge of the war’s name?
CluckN, angielski I think releasing right between Baldur’s Gate 3 and Armored Core 6 was a bad idea.
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