iturnedintoanewt, rok temu angielski Wouldn’t using an additional virtual layer for storage affect performance during load/save and normal asset streaming? I guess this might work for older games, but for newer games I don’t see how performance won’t be hit.
Wouldn’t using an additional virtual layer for storage affect performance during load/save and normal asset streaming? I guess this might work for older games, but for newer games I don’t see how performance won’t be hit.