@Melkath imo the biggest problem with Bethesda games is the amount of time you have to spend in menu due to the equipment stat spreads, “junk” collection/economy, and character management. I’d be much happier with an “unlock” system for weapons and armor where you could pick up equipment and unlock it rather than add to inventory. Then have the game economy be around quest rewards rather than junk hauling to sell. Have consumables follow the Witcher pattern of charges until resting. This would massively reduce inventory time and make the games way more playable.