ampersandrew, 10 miesięcy temu angielski The funny thing is, for all the acclaim Hades got, I felt it was pretty weak as a roguelike. It was just the combat system, with no room to get creative with it, like lots of other roguelikes would allow for.
The funny thing is, for all the acclaim Hades got, I felt it was pretty weak as a roguelike. It was just the combat system, with no room to get creative with it, like lots of other roguelikes would allow for.