Bethesda has put themselves in an awkward spot by promoting niche and deep RPG mechanics for so long, and then becoming such a AAA developer with entire keynotes dedicated to previewing them that they no longer want to risk making deeper complex mechanics because they’re scared of “confusing” the base audience.
I want to say they need to take Starfield as a wakeup call, in comparison to games like BG3. But they don’t need to, because Gamepass numbers are practically imaginary sales numbers, and we’re just going to hear about how well it sold for the next half-decade.