conciselyverbose,

The absolute bare minimum:

Your jump must be decided by the vector of your movement when you hit the button. If it is not, there is literally nothing you can do to qualify.

Your actions must be aimed in real time and the outcome determined by the vector of your aim. Hitscan is shit, but it can qualify. If the action (not the vector of the shot) is decided by a dice roll, you unconditionally do not qualify.

There's plenty more. But BG3 is not and does not in any way mechanically resemble a 3D action RPG. It has no common traits. The camera perspective outside of combat isn't relevant.

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