clanginator, (edited )

Yeah, the physics on botw and totk are so simple. It hurts my brain how basic those games are.

Half Life 2 had physics like that 20 years ago.

Also totk is a stuttering mess when anything sufficiently complex happens unless you overclock the switch, which just proves the point of how underpowered the switch is.

Also also, art style CARRIES those games’ graphics. Running those games at higher res (or just on a TV) really shows the constraints they had to work within to get the games to run.

Two of the highest rated games of all time.

Yeah, and I’m sure the loyal Zelda/Nintendo fanboys have nothing to do with that.

Don’t get me wrong, they’re fantastic games, but I don’t think they’d be nearly as popular/well-received if they weren’t Zelda titles.

If you need an example in the opposite direction, I don’t even need to look up which Pokemon game it was that looked like dogshit on the switch bc you know exactly what I’m talking about.

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