Usually ones that come with an upfront cost, but yeah. There’s actually a lot that are pretty good, like Monument Valley 1+2, or Stardew Valley’s mobile port.
What if Chuck E Cheese was in your bedroom and it was marketed to make you feel like you were missing out if you didn’t have the thing your friend’s had, but you can’t buy the thing, oh no that’s too easy. We’ll let you buy the chance to own the thing.
I’ll give you the proximity point, it is easier to access loot boxes when they are in a game.
But as for the missing out part, yeah that’s how it works. Your friend wins something from the claw machine or gets a bunch of tickets, now you want that. That’s part of the fun, your parents could just buy the toy but that’s lame
But your parents can’t just buy the toy. The only way to get the toy is through the element of chance - sometimes with a near zero win chance - by spending real world money.
The only reason it’s not de-facto gambling is that there are consolation prizes, but in most peoples’ view that doesn’t make it morally okay to push on children, nor does it make it completely not gambling either. It’s just gambling with consolation prizes.
I disagree that most people view it as bad. Arcades and stuff have been around forever, and are still being used by a ton of people. Just because you don’t want send your kids to chuck E cheese doesn’t mean most people agree with you
You keep relying on the Chuck E. Cheese anology, but it simply doesn’t work. At Chuck E. Cheese the prizes are a bunch of toys that your parents could otherwise buy, and the fun is in playing the games themselves which pay out tickets toward earning those prizes. That is in no way the equivalent of gamble boxes in video games.
Gamble boxes contain prizes that can’t be bought outside the game, and in nearly every case contain prizes that can’t be bought with the “consolation prize” (i.e. “tickets”) that are dropped when you otherwise win nothing or very little compared to the actual prizes. And there is no inherent “fun” in clicking an “UNLOCK BOX” button compared to actually… playing a game in order to earn prizes. Not comparable at all, really.
If you’re going to try to convince people they’re not gambling (and you have quite the uphill battle to fight), you’re better off likening them to blind bag grab-packs of card games / collector cards / toys, etc. - Pokemon, Magic the Gathering, sports cards, blind-bag toys etc. That is their closest real-world equivalent. Many would argue that those are also a form of gambling, as well.
For anyone else who is wondering - the game works great on the steam deck. I actually prefer it over my macbook pro because it’s easier to read the screen. I’ve gotten hours logged into the game so far.
It is a perfect update of the franchise. The storylines and writing are top notch, and the technology is blowing me away with how they managed to update everything while keeping the feel.
“No, there are no in-game purchases in our game. We believe in providing a complete and immersive gaming experience without the need for additional purchases. Enjoy the game to its fullest without any additional costs or microtransactions.”
If true, I hope that they leave some of the goofy bugs and ai in the game. I think the weirdness of the interactions between NPCs is part of what made me love the game so much before.
O: “Heard any news from the other provinces?”
M: “Nothing I’d like to speak about.”
O: “Good day.”
M: “Go.”
O: " heLLO! "
M: “Hi.”
I also loved how the guards would try to attack through through space and time, with a lively “Beuaregeh!” as they hit absolutely nothing.
Other times, you’d see a guard kill someone, only for that same guard to go up to the body, gasp and shout “there’s been a murder!”.
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