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LetMeEatCake, do gaming w Dragon Age Dreadwolf keeps getting delayed internally, report claims | VGC

Not surprising.

Bioware has spent over a decade chasing mass appeal for their games, to the detriment of what they’re good at. They made that work as they shifted from 2D to 3D to action-3D. That stopped working as they went too far, abandoning their core strengths. Bioware hasn’t had an unmitigated success since… ME2 in 2010? That’s 13 years of them floundering, with the very mitigated successes of ME3 and DA:I early on in that.

That kind of floundering is going to filter down to everyone working there. It’s hard to bounce back from that. They know Dreadwolf needs to hit it out of the park if they hope to continue on. Easy situation to end up in development hell with delay after delay…

hagelslager,

And it certainly doesn’t help that a great “classic Bioware” game was released by Larian (… again).

stopthatgirl7, do games w Dragon Age Dreadwolf keeps getting delayed internally, report claims
!deleted7120 avatar

At this point, I won’t believe Dreadwolf is coming out until it’s for sale on store shelves.

NaoPb, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

If they give it fair weather, I’m in.

[edit]

And reintroduce features from Daggerfall that have since been removed.

brsrklf,

Skills and spells that outright don’t work and unreadable maps from hell ?

Just joking, I know how impressive Daggerfall was, but wow did it feature some of the trademark Bethesda jank already.

NaoPb,

I was expecting someone to mention all the bugs and crashing of the game, hehe. That is something I would not miss allright.

rich, do gaming w Xbox boss would ‘love to find solutions’ so games aren’t lost when the 360 store closes | VGC

But…aren’t they all already backed up by the preservation community? Redump, etc. I haven’t checked admittedly

gk99, do gaming w Veteran Call of Duty designer David Vonderhaar has left Treyarch | VGC

Here’s hoping Treyarch can carry the torch without him. They’ve always been fantastic game devs and have been the best CoD studio for years.

Wonder what he’s doing now.

DracEULA,

I remember back when Treyarch was considered the B team that got the side projects, but even then World at War was the only game in the series I ever really liked.

Mandy, do gaming w Tencent is bringing back military FPS series Delta Force

tencent

Well, straight in the trash it goes than, a shame

all-knight-party, do gaming w Sources: Ubisoft has cancelled its Immortals Fenyx Rising sequel
@all-knight-party@fedia.io avatar

Such a shame, I would've been more interested in this game, but the similarities to both Breath of the Wild and AC Odyssey meant the itches it scratched were already taken care of for me, and partially by the same publisher, too.

Katana314, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027

I’m cautious but a little curious about this one, because QA could actually be a very good target for AIs to work with.

  1. It might not kill jobs. Right now, engineers finish a task and the limited number of QA engineers can’t possibly test it enough before release. That game-breaking bug you found in a game? I’m sure some QA had it in their plan to test every level for those bugs, and yet they just didn’t have enough time - and the studio couldn’t justify hiring 20 more QA squads. Even if they do upscale AI testing, they’ll need knowledgable QA workers to guide them.
  2. This is often extremely rote, repetitive work. It’s exactly the type of work The Oatmeal said is great for AIs. One person is tuning the balance on the Ether Drive attack, and gives it an extra 40% blarf damage. He tries it, sees it works fine, and eagerly skips past the part of the test plan to verify that all cutscenes are working and unaffected to push it in. An AI will try it out, and find: Actually, since an NPC uses an Ether Drive in a late-game cutscene, this breaks the whole game!
  3. Even going past existing plans, QA can likely find MORE work for AIs to do that they normally wouldn’t bother with. Think about the current complexity of game dev that leads to the current trope of releasing games half-finished to eventually get patched. It won’t help patch games, but it’ll at least help give devs an up-to-date list of issues.

That said, those talking about human creativity and player expectations are still correct. An AI can report a problem with feedback that a human can say “No, that looks fine. Override that report.” It will also be good to do occasional manual tests, and lament “How did the AI think this was okay??”

RinostarGames, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027
@RinostarGames@mastodon.gamedev.place avatar

@inclementimmigrant I'm so glad I've stopped buying AAA games.

ieatpwns, do games w Square Enix says it wants generative AI to be doing 70% of its QA and debugging by the end of 2027

Inb4 their games come out even more broken

abbotsbury, do games w ‘It’s about redemption’: Peter Molyneux says Masters of Albion will make up for decades of ‘overpromising on things’
@abbotsbury@lemmy.world avatar

Alexa play Little Lies

Alaknar, do games w More than 1,200 games journalists have left the media in the last two years | VGC

And nothing of value was lost…

stringere, do games w More than 1,200 games journalists have left the media in the last two years | VGC

I tried contributing to game8. They only accept payment through paypal. I’ve closed my paypal account.

An effort was made.

Kolanaki, do gaming w ‘I’ve never used it and probably never will’: Final Fantasy composer Nobuo Uematsu says he won’t use AI to make music [VGC]
@Kolanaki@pawb.social avatar

Good. He doesn’t need it. His shit already kicks ass.

Megaman_EXE, do gaming w ‘I’ve never used it and probably never will’: Final Fantasy composer Nobuo Uematsu says he won’t use AI to make music [VGC]

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