I've been working for the past week on a new kbin app. At the moment, it's just a prototype and only the "Feed" view has content (you can't sign into an account or post anything yet); you can see threads, thread images, thread comments, thread links, and thread votes/boosts. You can also change the "Theme Mode" and "Instance...
A few days ago I downvoted someone's comment, and the next day I happened to notice every single comment I've ever made had at least one downvote. All from the person I dared to downvote the ONE time. I straight up asked why they did it, and they seem to think I'm an "obvious" troll account that "apparently just exist to...
What's up guys! It's your friendly Genshin overthinker Inotia King. Wow it's been a busy couple of weeks. These quests are getting longer and eating up more days. Anyway as always before we begin I just want to make sure new readers have checked out my first topic which is the basis for all my theories. So if you haven't checked...
I can't find anything on the specifics of how federation actually works. The op thread gets copied to any federated server? What happens if the thread is deleted on the op server? Does it still exist on all other federated servers? How do comments and votes work? That kind of thing.
Today marks the eighteenth day since returning to the project. During this time, I've managed to address critical areas that required optimization. This will be noticeable in the page loading speed and overall user experience. It's about halfway through my intended optimization efforts, but for now, I'm satisfied with the...
Today, additional preparations, there are likely 2-3 days left before I start working on the new features to be included before the upcoming first release, which is approaching rapidly. During the next update, the API will be unlocked....
Today, with the assistance of @piotrsikora, we've updated kbin.social. I also implemented a few fixes that should improve the site's performance. I'm still waiting for a few metrics, and then I'll try to enable the API (Piotr will probably want to strangle me when he finds out I want to do it over the weekend ;-))...
It's been two weeks since I started writing the devlog and the return to coding. I'm okay with the results. I've managed to establish the routines that were much needed. Finally, I could start organizing the code, which will undoubtedly yield results in the future. Sometimes, you need to take a step back to gain the right pace...
Today, I started preparations for a more extensive code refactoring. The changes won't be immediately visible, but they will significantly impact the future development of the project. This includes improving the functioning of federation, with a particular focus on collaborative remote content moderation. This will likely take...
Today, I continue working on optimization and eliminating weak points in the platform. The work on the "support us" page has turned into a refactoring of the mechanism of static pages, which will be usable in the future ;) I have also launched a new project website by @cody, which has been waiting for its turn for a long time....
Today, additional performance improvements for components are in progress, which I aim to implement before enabling the API to ensure Piotr has a bit of a more peaceful sleep ;-). In the coming days, there will be quite a few of these adjustments, and I will pause updates to instances for a few days to thoroughly test the...
Today's short devlog, I'm preparing to enable the API on kbin.social - I want to improve a few performance-related elements before that. I'm also launching test environments, which takes a considerable amount of time. From visible changes, I moved the turbo mode to the sidebar, making it accessible even when logged in. This...
Today I got rid of a lot of dead code, Szymon upgraded doctrine/annotations, which will be a prelude to a larger refactor soon. Additionally, I restored the experimental platform navigation mode. Threads, posts, and comments will have improved score counting, which will be useful not only in spam protection but also improve...
Today, I started working on a provisional spam protection that should at least partially relieve admins of other instances. Work on this will continue, and the tools will be improved over time. Additionally, a few optimizations have been implemented to speed up the platform's performance, along with corrections for...
It's been almost a week since I started describing my work in the devlog. I'm okay with the progress and the pace I've set for myself. But what matters most to me is that developing the project has once again brought me immense joy and satisfaction. The tasks I've completed so far will allow for a more organized life on the...
Today I continued magazine takeover request. Additionally, I started working on a similar mechanism regarding the moderation requests for magazines, where the owner would approve or reject them. The remaining time was dedicated to preparing kbin.social for the latest code update. I also introduced several improvements to...
This update introduces the ability to request the takeover of abandoned magazines. The karab.in instance has been updated to the latest version of the code, which prepares for the kbin.social update after some tests....
This update adds additional user account visibility options and improves the process of deleting user accounts and magazines for the instance administrator. It also introduces private user accounts and magazines similar to options known from Mastodon....
For clarification, I am not talking about using multiple accounts. I am talking about using a single account, and giving your own post a single upvote....
I did the Payday 3 beta. It threw up a LOT of red flags about the matchmaking system. I made a post reviewing the game where I basically said that if I were smart, I wouldn't be getting the game because based on the beta, matchmaking was going to be busted on release....
I have two different versions of original Mass Effect 2 in my Steam library and don't know what the differences are. They have unique ids and even the space for installation differs. Notice: This is not about the Remasters. Have a look at the links please. Can you tell me what's going on?...