I just assumed they hired the same person that was previously in charge of naming Street Fighter games from Capcom. I was sure the next Xbox would be named something like Xbox X 360 Series X Alpha Championship Edition with Hyper Fighting
There are a few specific missions that are indeed stacked against you, but they are important story missions that are like boss fights. You don’t have to play them a specific way to beat them at all, people just get too caught up in playing these games in cookie cutter ways sometimes and now you get site created by AI slop that just regurgitate it.
Disgaea and like are intentionally non-serious and funny. If the humor doesn’t do it for you in the slightest then it’s not for you sadly. I do have to say that once you get hooked on the series, all the other games feel like their mechanics are overly simplistic though.
And no, Tactics Ogre is all serious and very very good.
My favorites are probably the Disgaea series and related games (Makai Kingdom, Phantom Brave) and Tactics Ogre. I also like Tactics Ogres more popular little brother, Final Fantasy Tactics.
I guess this is just a difference in how we look at it. I have for decades now used what I perceive as quality/value to decide whether I should buy a game or whether it may be worth if later if it goes on a steep sale. For example, some AAA game that get polarizing reviews or is known to be very short might be an instance where I’d be not be inclined to pay full price because to me, it wasn’t worth the price. Raising the price of a game to $80 means that I personally will want more value out of it. I just bought a game on Steam yesterday for $20 on sale, which was to me worthwhile. If it had been $80, there is no way I would have bought it.
They probably meant that it felt like a game that was stripped down and shallow compared to similar AAA “full price” games and I completely agree. After playing the first one, I wouldn’t only consider buying this new game if it was at least 50% off.
I guess if they didn’t read the books, watch the show, or play the most popular and most recent game in the series, then it is fairly reasonable for them to be confused as they won’t know shit.
I don’t think patents and copyright “need to die”, but they are currently both overly broad and last far too long. Copyright protection especially has no justifiable reason to be even 1/4 as long as it is.
I could swear my original US release had some weird combo of the two. I gave away 90% of my PS1 and PS2 games last year so I can’t check now, but I really think it had the main image shown from the Japanese release on the case. Maybe the image was shown in game on the loading screen or something and I am just remembering it wrong.
Fine, let’s go with BotW was a bad Zelda game and I strongly disliked it. I tried to like it and played all the way through because I was stubborn, but in the end I think it sucked as did my friends (they all quit long before I did). I wish I hadn’t bought it or spent time in it.
Also, I disagree that it changed the open world landscape. H:ZD released before BoTW did, did the open world stuff better (IMO), and still doesn’t seem like it was radically novel at the time other than the story/setting. The only truly novel thing about BotW was that it was open world in a Zelda game.