Fighting games started in coin operated arcade cabinets that were intentionally designed to be such a pain in the ass to beat that people would dump heaps of money into them just to keep playing. Same deal with games that were released in the days that youd rent them for a week. The difficulty was set so high that it was very unlikely that you could beat the game in that week so you would end up renting them another week or two.
The gaming industry has been filled with greedy fuck policies from the beginning and the only thing that has changed is how they are greedy fucks.
If what you say is true, best case scenario, that suggests DICE has no idea who has the necessary expertise which is bad in its own right. Like… if someone paid 60 people to help design something/offer their two cents and then turns around and ignores every single one of them with the rationale that they dont have the expertise needed, that person’s judgement is still shit because by their own standards theyre terrible at recognizing who actually has the necessary skill set.
The PS2 spawned a lot of games that later generations emulated. Lots of stuff after that basically consisted of sequels, spin offs and games trying to recreate the feel of that era.
That distinction means jack shit to the people that are “made redundant” and everything to the people that have an interest in marketing this as anything other than someone losing their job.
Wtf the whole purpose of the trailer is supposed to highlight some of the cooler stuff in the game to make people want to buy it and THIS is their response? This just tells me that they seriously misjudged what people want and the game is very likely to be even worse than what we saw