Is it any easier to find roguelites instead of roguelikes, or vice versa? The terms are so similar, and everyone has a different definition, that any nuance when tag searching is lost. I respectfully disagree, I feel like anyone asking where to find traditional roguelikes knows where to find them better than finding roguelikes instead of roguelites, etc etc.
This should be higher up. Roguelite is a dead term imo. Language has evolved such that roguelike and roguelite are basically the same. The nuances change between every person you ask. So the debate is completely pointless. Just call them all roguelikes, and if you are referring to the traditional ones, call them as such. Traditional, classic, true, whatever.
This is the only point that matters. Even if AI is here to stay, that’s fine, you just don’t use it when specifically highlighting the demographic most threatened by its usage. The post was just a bad business decision; they should have known how it could come across. It’s their job to know that kinda stuff before hitting Post.
My opinion: Follow the Apex Legends one. Don’t tell the public literally anything. Build up zero hype, and then release it out of nowhere and let the game speak for itself. No hype = no overinflated expectations or impatient gamers. Obviously not every studio should do this, but I wish more would. I enjoy being pleasantly surprised, rather than wait for a game for years, only for it to be overpromised and DOA.
I really, really hope that it doesn’t get overrun with cheaters like warzone did. I have really high hopes for the game because I’m having a blast with the beta. Not often does a game come along out of nowhere and just tick all the boxes with having such a solid formula. Last game I felt like this with was Alex Legends. Pls devs don’t screw this up 🙏
That is far from normal. If these are free dlc, then that’s great, but this is more and more regular updates that they are locking behind a paywall. Many of them are not just cosmetic, and are entirely new guns that are overpowered enough to become the new meta in order to complete certain heists on certain difficulties. Some are brand new heists, too. They even added loot boxes two years after saying they wouldn’t (although they have rolled it back since then due to the predicable negative response). It’s always been a cash grab, and it’s unfortunate that it appears they may be falling back into old habits.
Once again, you didn’t read my comment lmao. You’re right. They do ignore it, but they don’t ignore it when money is involved. Literally look up cases where companies shut down mods, they usually are financially driven.
Since you’re not here to actually have a discussion in good faith, I’m going to go. Take care 👋
The difference is the legal boundary. Microsoft allows you legally to write your own code and sell it to people to run on their computers without owning Microsoft as a company. Bethesda owns their software, and has legal agreements you agree to when you skip through them when you start up the game, saying you won’t mod it or profit off their game. Look at my other comment if you want to actually see where.