Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

paultimate14, do gaming w Three developers' different philosophies on difficulty for their games

I keep on getting told this by people, especially fans of FeomSoft and soulslikes.

I figured I’d take a crack at them this year, and also Bloodborne is my boyfriend’s favorite game, so I played it. And that feeling that everyone describes about the satisfaction and accomplishment… Never happened. I beat the bosses and was just like… Okay, on to the next one then I guess. I did have a much better time playing through co-op with him, but I still wouldn’t say I felt accomplished by it.

paultimate14, do gaming w Three developers' different philosophies on difficulty for their games

Do you feel like you’re accomplishing something by playing a difficult game?

Personally I do not, and that’s fine. I play games to take a break from accomplishing things.

paultimate14, do gaming w Three developers' different philosophies on difficulty for their games

I enjoyed difficult games a lot more back before I got a job.

paultimate14, do games w Good Halloween Games

Pumpkin Jack. It’s a 3D platformer. I haven’t played it in a couple years, but I remember it being mostly linear. Not a ton of collectables, but some. 11 months out of the year it’s a pretty “meh” game, but it absolutely NAILS the Halloween aesthetic. Not “horror” or “scary” or “autumn” but very specifically Halloween.

MediEvil is similar, though much older. I have only played the original for PS1, though there is a modern remake on all platforms that looks pretty good. Not quite as explicitly Halloween-y, but still pretty close. Flawed in its own ways, but I would still say a better game overall than Pumpkin Jack. The levels were a bit less linear and it was a bit more like an adventure game than a platformer.

Luigi’s Mansion is a classic too.

A lot of other games have levels or worlds that are good for Halloween even if the whole game isn’t. Like Pumpkin Hill in Sonic Adventure 2, or Subcon Forest from A Hat In Time. Honestly one day I want to compile a list of all of these themes areas across my favorite games and the play all of these levels seasonally.

paultimate14, do games w Microsoft's ambitious new Xbox: Your entire Xbox console library, the full power of Windows PC gaming, and no multiplayer paywall

I hope that once my account turns 18 they will stop asking my for by DOB to look at mature content.

paultimate14, do games w More than 1,200 games journalists have left the media in the last two years | VGC

You have a much more optimistic memory of gaming review platforms than I do.

I remember getting several different magazines in the 90’s and they were always the same thing. Any “professional” journalist knows that their livelihood is based on selling games. Journalists have to strike a balance between their audience and publishers, which makes negative reviews incredibly rare.

It’s not just videogames. Music, movies, TV shows, books, comics, consumer products. Unkess you’re paying out the nose, reviews almost always have some sort of bias towards trying to sell things. I find the best opinions come from other sources: people I know personally, organic community discussions on the internet (though those are not immune to corporate influence), or when products are only mentioned in contexts where the author clearly will not benefit. For example, a journalist making a list of the top-10 games of all time putting Ocarina of Time on it is probably not incentives to do so… Unless Nintendo is trying to promote a re-release.

paultimate14, do gaming w Turns out all you need to do is use what worked before!

I’m kind of confused by that sentiment, because the Pokedex and region are the things that change from game-to-game?

And like, sometimes the writing is bad and saccharine, but not always. It’s subjective, but Gen V is widely considered to have pretty good writing. Gen 1 is pretty understated and well-grounded analog to post-WW2 Japan, with Team Rocket acting as a family-friendly version Yakuza.

I’m also not sure why turn-based games are a negative. Like… From board games like chess, to tabletop games like D&D, to strategy games like Civ, to card games and card videogames like Slay the Spire and Balatro… For me I view turn-based vs real-time as a tool for game designers to wield, not just a strictly positive vs negative thing.

Turn-based has serious positives. It’s less impactful to be interrupted, which is important for handheld games. I find it easier to play when I’m not sober. It’s also easier to play while active - I’ve played through multiple main line games on a treadmill, but even Scarlet and Violet has too much active real-time movement for me to be able to stay coordinated while doing that.

paultimate14, do gaming w Turns out all you need to do is use what worked before!

I know that Pokemon is, ostensibly, a children’s game. But there is a niche in my life for games I can play when I’m not sober, and being turn-based greatly facilitates that for me.

paultimate14, do gaming w Turns out all you need to do is use what worked before!

Just emulating the old games and running them at 4x speed is an incredible QoL improvement.

Instead of implementing more options to speed things up, GameFreak instead decided to remove the option to disable animations.

I have been saying for years they need to split the franchise. From an anime perspective, before they retired Ash I was calling for them to let him age into a teenager, and for them to create a new character for a show for younger kids. For the games, i want them to split into 3D action RPG’s that play like the Legends games and Scarlet/Violet while the main games stay 2D and turn-based. Right now it seems like they’ve been adding new shit to the main games out of a fear of getting stale rather than to actually serve the games.

They seem to be doing some of that, with Pokemon Champions removing the burden of competitive play from the main games in the future.

paultimate14, do gaming w Turns out all you need to do is use what worked before!

A decade ago was 2015 so that doesn’t say a whole lot.

paultimate14, do gaming w Turns out all you need to do is use what worked before!

I… Would not call a game a “main” game unless it were turn-based. Like, that’s kind of the whole point.

paultimate14, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

The article seems primarily focused on new games. And the article still makes some great points, but when you factor in older games the problem gets bigger.

I am not going to say that old games were better or that “they just don’t make them like they used to”. What I will say is that a lot of older games that are super cheap on Steam or out of print entirely are still great. There are occasionally new great games being released of course (I haven’t played Hades 2 yet but I expect it to be great, for example). But there’s a lot of new games being released where I think… “Why would I spend $70 or $80 on this when I already have this backlog of older games? Why would I spend my time playing 7/10 games when I have dozens of 9/10’s sitting in my library waiting for me?”

paultimate14, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

Back when I was on Reddit years ago, one of my favorite subs was the Patient Gamers one. There are a couple of similar ones on different Lemmy instances but they’re nowhere near as active.

I remember friends of mine assuring me I absolutely HAVE to get games like Atomic Heart, High on Life, Avowed, the Oblivion remaster, Starfield, Prey, the Outer Worlds, and many more. There are series that I have enjoyed in the last that have way too many entries to keep up with- 3D Sonic, Assassin’s Creed, Monster Hunter, Yakuza (with all it’s spinoff games like Judgement and others). I’m sure a lot of those games are great, but I just don’t have the time to play then all. And with hundreds of games in my backlog already, these games need to be on sale for dirt cheap and without anti-features like DRM and micro transactions and online requirements in order to get me to buy them.

So I think it’s worth asking- are there enough whales willing to buy these games for $70 or even $80 to subsidize people like me picking them up for $10 in five years? If not, perhaps these developers and publishers will need to move to a different business model. Maybe there are simply too many devs and too many games getting made.

paultimate14, do games w Virtual Boy: Nintendo Classics - Announcement Trailer

These games should have been like maaaaybe $5 each on the 3DS a decade ago. Maybe $30 for a physical cartridge with all of them bundled.

paultimate14, do games w What games have mastered "Both emotional extremes"?

The Souls games is another good example I considered bringing up. I’ve only played Bloodborne so far and while I did enjoy it one of my criticisms is that it’s pretty monotone. Even the few NPC’s there are tend to not be very likeable. Everything is dark. Everyone is bad. It’s not even clear whether anything the player experiences is “real” even within the game world, or whether anything the player does accomplishes anything. While I haven’t played the other games I get the impression that they are similar.

I can also think of games that only lean into one side or the others but they do it in a way that I dont mind. “Cozy” games have made an entire genre of this, like Animal Crossing.

Or games where the tone of the game is always dark, but the player and player character both know that there is an “outside” world they can escape to. Resident Evil, Portal, BioShock, etc.

You brought up Metal Gear Solid because it has moments of levity within a gritty military espionage setting, but I think it’s also helped by being set in the real world. If I remember correctly, the end of MGS2 has a boss fight on the roof of a building in Philadelphia and we are shown in cutscenes that the streets below are filled with normal people going about their business, completely unaware of the threat. It’s a reminder of what the player character is fighting for.

Uncharted is another series worth discussing. The first 3 games all kind of blur together in my memory so I could be mistaken, but I remember the first game felt too isolated. I don’t think you really spend much time in a non-hostile environment: it’s all either jungles or ruins or the enemy base. 2 and 3 did a better job of putting Nathan in more mundane and civilian settings: museums, tourists sites, cities, etc. There’s moments where you need to put away your fun and act like a normal person, and that contrast makes the action sequences hit that much harder.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • Gaming
  • sport
  • informasi
  • tech
  • krakow
  • test1
  • muzyka
  • FromSilesiaToPolesia
  • shophiajons
  • esport
  • antywykop
  • NomadOffgrid
  • fediversum
  • Cyfryzacja
  • warnersteve
  • rowery
  • healthcare
  • m0biTech
  • Psychologia
  • Technologia
  • niusy
  • MiddleEast
  • ERP
  • Spoleczenstwo
  • turystyka
  • Blogi
  • retro
  • Radiant
  • Wszystkie magazyny