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magic_lobster_party, do gaming w Why Baldur’s Gate III is an accidental PS5 console exclusive

But what they learn through this experience could benefit their future work.

What they learned is that they don’t need Xbox to have one of the most successful games of the year.

magic_lobster_party, do gaming w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

That will just betray all the customers who bought Series S. Will they upgrade to a Series X to play the next big thing? No, they will probably just buy a PS5 instead. Why should they continue to stay loyal with MS?

magic_lobster_party, do gaming w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

Split screen might be difficult for Series S due to memory constraints. Keep in mind that all assets both players are seeing must be loaded in memory simultaneously. This includes textures, models and animations. These assets are normally not loaded into the memory unless they’re visible by the camera. This becomes problematic if there are two cameras facing different parts of the map at the same time. Then you potentially need to double the memory requirements, which the Series S might not have.

magic_lobster_party, do gaming w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

Problem is that it can turn into a slippery slope. Where should MS draw the line if they start to allow Series X exclusive content? Can developers cut entire game modes from the S version if they just ask kindly enough? Or maybe ignore the S version completely? The risk is that developers are going to abuse this opportunity.

MS wants people to see the Series S as a viable purchase. Why should you buy it when you won’t be able to play the next big release in full?

magic_lobster_party, do games w ‘Baldur’s Gate 3’ Prepared for 100k Concurrent Players, They’ve Gotten 700K

The donate button is buying the game and their previous titles.

magic_lobster_party, do gaming w What game mechanics do you love and hate?

I’m pretty sure Death Stranding didn’t have fast travel, and I think it worked quite well there. Part of the challenge is to learn the best route between the stations, so it’s well incorporated into the gameplay. There’s barely any enemies on your way either, and those that exist are easily avoidable.

magic_lobster_party, do gaming w What game mechanics do you love and hate?

Time is limited. I don’t want to spend 30 minutes traveling from one side of a map to the next if I’ve already done that 15 times. Just let me get there immediately so I can talk to this single person and get this item I will never use.

magic_lobster_party, do gaming w What game mechanics do you love and hate?

Auto health makes the game oriented around taking as much cover as possible. You just pop out, shoot, and then jump back to hiding again.

The newer Doom games for example uses limited health to force you be that cool action hero who is participating in the action. Health is regained by killing enemies. If they had regen the player would just be back to hiding behind covers like cowards.

magic_lobster_party, do kbinMeta w You can be the one to create the kbin page on wikipedia

Wikipedia doesn’t like articles that are basically ads. Articles should be written from an unbiased standpoint using independent sources. If an article has been removed because it’s basically self promotion, then mods will be more careful about reopening it again.

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