But in Hitman, it gave the agent do many tools to take the target out. I could’ve spent an entire day setting up traps and still score SA rank. It felt more relaxed that way.
Yes, and I have no problem with it at all. I guess, because instead of presenting grades in ABC, it uses ranking that’s less judgemental instead, which is also different based on play style also.
Games that I keep retrying to achieve a better grade or even add an extra challenge myself are Splinter Cells and Metal gear solid.
I’m glad you have fun. If I were younger, I may still enjoy this. Now, I don’t even care about achievements. It’s funny that the latest game that I have the problem with is Hi-Fi Rush.
I love characters and would like to continue with the story, but thinking of grading pushed me off, while grading in Hitman doesn’t push me off somehow.
I guess it’s because I’m bad with tempo and feel that I keep getting B or lower.
I’m still playing Lies of P. 26 hours into the first playthrough Not sure if I will finish it though. I felt more frustrated towards LoP than when I played FromSoft’s games.
I hate that it uses multi-phase bosses so much, yet these phases tend to have nothing related to the earlier phase.
Second this. They have so many activities, but kinda repetitive if play each entry back to back. With a somewhat Grundy nature, it burnt out fast, if not rush.
Yeah, look at how almost every game in the Yakuza become permanent residents on Game pass. One of the next game will even be on GP on day 1. They must be in a very good relationship
Especially in Asia, which is a shame. My country doesn’t has a game pass and no official store. At least now we have a GP on PC, but not on the console yet
I just finished the 2nd boss. This game feel funny to me. I played Soul Like with parrying consecutively (Sekiro , Wo Long, Jedi Survivor), so my instinct is to parry, but not seeing stagger bar and hearing people calling it Blood Bourne cause me to try to dodge primarily instead. Hey, it got me this far.
I will try playing it with parrying and see if it make my life easier. Those damn charging enemy with their multi hit drill require parrying on every tick. I’m not gonna Daigo that shit lol.
I think this game need Hanbei to teach the player basic. Those punching bags are so useless.