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gradual, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Might be cool to have AI come up with a bunch of mechanics to patent.

gradual, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Heck yeah.

Torzu seems to be the logical successor to Yuzu.

gradual, do games w Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit

Copyright and patent laws need to die.

Victims of Stockholm Syndrome always focus on what their abusers provide, but never on what they take away.

gradual, do games w Would you like to see a mainline Pokemon game created in the old style?

You know, sometimes less is more.

Just because there’s more “stuff” in a game like Violet doesn’t mean it adds to the overall experience. Sometimes it detracts from it. A lot of times it detracts from it.

This is of course all subjective and if you enjoy the additional mechanics, it’s good you have them. There are of course others out there who would disagree with you and appreciate a more “core” experience in a Pokemon game.

Pokémon: Violet except: it’s 2D, scarcely animated, without double-battles, without shinies, without several types, without terastallizing, without the open world, without the rideable legendary, and so on.

In my opinion, they can keep everything you’ve mentioned except terastallizing, a rideable legendary, and probably a good amount of your “and so on.” I’m pretty sure Pokemon games have had an open world since the beginning, but maybe some people have different ideas of what constitutes an open world.

gradual, do games w Would you like to see a mainline Pokemon game created in the old style?

Personally, I’d be fine if they kept physical and special damage separate.

But things like “Dynamaxing” would be a no-go.

gradual, do games w Would you like to see a mainline Pokemon game created in the old style?

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