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eochaid, (edited ) do games w Starfield user score drops to "mostly positive" on steam
@eochaid@lemmy.world avatar

What a wierd take, given that people STILL play Skyrim, Morrowind, and Fallout games in droves to this day. And that there are a ton of YouTubers that have made careers exclusively off of Beth lore and build videos and such.

Also given the post is about the game shifting to “mostly positive” on Steam. Which means the vast majority of reviews on steam are actually positive. And a lot of the negative reviews have to do with performance and technical issues, not the gameplay itself.

Also the fact that other “open world story-based shooters with rpg and crafting mechanics” are actually really popular - you know like Cyberpunk, or Mass Effect, or RDR2, or arguably, Jedi Survivor.

If you don’t like Beth games, that’s fine. They’re not for everyone. But it doesn’t mean your opinion is universal.

eochaid, do games w Starfield user score drops to "mostly positive" on steam
@eochaid@lemmy.world avatar

I totally agree. I’m having a blast with this game. Imo, the best thing Beth has ever made (yeah, suck it Morrowind stans)

I think the problem is that this game has a bit of a slow burn. It took a bit for it to open up and make sense for me, more than most Beth games. I think over time the hate cycle will die down and people will get it on a steam sale and finally sink their teeth into it and after a couple of years it’s going to be as beloved as Skyrim is today.

eochaid, (edited ) do games w Starfield user score drops to "mostly positive" on steam
@eochaid@lemmy.world avatar

Nope, not true in the slightest. There’s actually a lot of variety in biomes, flora, fauna, characteristics - and a lot of them even have multiple biomes with different life per biome.

What i expect people are complaining about is one of two things:

  1. Planet scanning is boring.
  2. On noes generated dungeons

To the first point, I agree planet scanning gets pretty boring if that’s all you do for 5 hours straight. But there’s a TON of content in this game. Switch it up. Once you’re done with a mission, go explore the planet you ended up on and scan the things. Or don’t. Who cares. Planet scanning isn’t necessary at all. I think a lot of people see that planet scanning gives you a ton of credits and xp, go grind that one thing, and then complain that it’s boring.

On the second point, yes every planet will have a bunch of locations that are like “Cave” or “Covered Crater” or “Abandoned Facility” and such. A lot of them are small resource troves, but the facilities actually feel pretty handbuilt - if you check them out. But I think a lot of people see “Abandoned [whatever]” and think “oh autogenerated content, meh” without checking it out. I certainly have been guilty of that. But every time I actually decide to go in, I’m surprised at how much fun I actually have in those environments, how much environmental storytelling is actually there, and how well built the levels are. I feel like they hand built a bunch of these or components of them and an engine puts it all together.

The reality is that every Beth game ever has used procedural generation. And they’ve been getting better at it with each game. Skyrim felt less empty that Oblivion. Starfield feels less empty, overall anyway, than Skyrim. The handbuilt hub planets are way busier than any location in Skyrim. The procedural worlds feel more empty than skyrim for sure, but it makes plenty of sense, theres still plenty to do, and the amount of planets makes it feel less empty. And overall, there’s a LOT more handbuilt and story content than skyrim - by several factors imo.

I’ll also point out that the procedural content is just flavor. You don’t need to engage in it but it’s there if you want it. This game has a TON of handbuilt content - more than any other Beth game. The faction quests feel like a full game in their own right. The side quests are plentiful and quite deep. Complaining about procedural content in this game feels like complaining about the number of leaves on a tree.

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