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emptyother

@emptyother@programming.dev

A classic nerd from Norway.

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Dragon Age: Origins walked so Baldur’s Gate 3 could dash (www.techradar.com)

Baldur’s Gate 3 isn’t the first successful attempt to marry cinematic aspirations with the traditional branching narratives and simulationist world-building of CRPGs. 2009’s Dragon Age: Origins had a very similar mission statement, offering a spiritual successor to BioWare’s earlier Baldur’s Gate titles long before...

emptyother,
@emptyother@programming.dev avatar

The most important thing, which DA:O shares with Mass Effect, is that it gives the player an illusion that choices matter. That dopamine effect, together with a good but mostly linear story, and interesting companion characters, is a recipe for success with many people, like me. I mostly only play it once, rarely replay, so the illusion of choice isnt as easily ruined.

And companions is a big comparable thing between DA:O and BG3. Larian has really focused on that in this game, so of course it would make people compare it to DA.

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