Finally beat Sea of Stars, and have gone back to play Megaman Battle Network Collection, starting with #1. Definitely not the best entry in the series, but it’s got good bones. Looking forward to getting to #2.
I know a lot of people like them, but you just listed a lot of my least favourite Zelda games. Wind Waker (before the remake, I heard there were a lot of QoL changes that I had issue with from the original?), Phantom Hourglass and Skyward Sword. I would’ve beat my head against a desk if you said Spirit Tracks.
But people do enjoy these, so I hope you like them much more than I did.
You can go back on reddit and look. Calling it revisionist is a bit of a stretch. The temperature on this game was very much mid to uninterested. Sure there were people who were excited, but it wasn’t a majority at all.
No, what killed it was them taking on too many high profile licenses at the same time and trying to juggle high workload and high demand with short turn around. Pair that with the fact that they change and work on things between episode releases, too.
I’ve just recently said that on Lemmy - I said to a friend I wanted a game where you broke down and scrapped star wars ships, and they pointed me towards this game. It was recently on sale so I picked it up. It’s been an absolute blast and exactly what I was looking for (though I still wish I could do it with SW ships). I also agree about the shift timer, so thankfully there’s an option for that.
My only suggestion would be to take your time and take breaks between them to play other games. They’re great, but they’re all very similar. An easy recipe for burnout.
I also just got it on sale. I told a friend my dream game was a sim where you scrap and dismantle different Star Wars ships and vessels - they pointed me towards this game right during the sale. It’s been a lot of fun!
It’s still early morning for me, so I apologise for my words and thoughts being muddled.
I just meant the direct reason they removed it wasn’t because it was broken. They would have removed any game that was being mass refunded. But yes, the reason people were refunding was because it was broken.
Sure, but Sony didn’t decide to take it down because it was broken. Only because people were refunding. Bit pedantic, but I see a lot of revisionist history going on in this thread and just wanted it to be clear.
My experience with people who have played Cyberpunk is being told that if I don’t expect it to be the game they advertised it was going to be, that its great.
Sony only removed it because there was a mass-refunding problem since CDPR told people they had to contact Sony to get refunded, while that wasn’t Sony’s policy. Had nothing to do with how broken the game was (which it was).