And there are a few other input options that aren’t seen much any more:
I raise the bar. Using a DIY 5.- EUR head tracker in NMS mapped to a virtual gamepad and my X52 Pro joystick mapped to another virtual gamepad and some keyboard keys just because (Why waste a perfectly fine HOTAS system just because the game is too stupid to support this?) :D
Edith says: This is mostly because I don’t have any icons for X4 yet. The HUD app (written in React) can switch that on the fly but I’m really not big on the gfx side and that’s also a lot of hot needle coding going on. Currently also experimenting with Rive animations that are more suited for classic MFD applications. See this [unlisted] demo snippet: www.youtube.com/watch?v=suik2_baUfU
Wasting away hours with Ostriv. Alpha/ea or not. It’s not stressing at all, in default even very slow and can be paused. Goes great with an audio book 👌
Alas activity slowed down a lot recently. Which is not very surprising considering the dev lives in a freakin warzone :-/
Yes it is nowhere state of the art in looks but considering it’s very slow development from what’s mostly a one dev show I find that a lot more impressive.