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Zeth0s, (edited ) do games w Stadia's death spiral, according to the Google employee in charge of mopping up after its murder

Don’t worry, I was expecting the downvotes. This place is full of angry windows fan boys that believe they are tech expert because they watch ltt and can install a skyrim mod. Less than reddit luckily

Zeth0s, (edited ) do games w Stadia's death spiral, according to the Google employee in charge of mopping up after its murder

It is not a conspiracy though. Planned obsolescence is a well known real thing. There is a reason unix computers last on average longer than windows computers, and Linux is the stereotypical OS for old pcs.

If people are downvoting for this, they should learn how computers and operating systems work

Zeth0s, (edited ) do games w Stadia's death spiral, according to the Google employee in charge of mopping up after its murder

Only Microsoft can run decently windows in a decently big data centers. Because they can tweak it, as they do for Xbox os as well. For everyone else scaling windows server VMs or containers is a pain, because windows is a bad, poorly optimized, resources-hungry OS developed with main goal to make hardware obsolete every 3-5 years.

I don’t know what nvidia is doing, but when I use it at my friends’ places, lags are painful.

Linux was the right call in theory, in practice gaming industry is pretty broken on the PC side with its lock on windows, as we see on every new AAA port… Let’s hope valve can save it, but I doubt.

Zeth0s, do games w Unity boycott begins as devs switch off ads to force a Runtime Fee reversal - Mobilegamer.biz

With the difference there are money on the table this time

Zeth0s, (edited ) do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

It’s a “proprietary system” (quote). It must be clearly always correct. It’s not one of those open source stuff… /s

Zeth0s, (edited ) do games w Creators of Slay the Spire will migrate their next game to a new engine if Unity doesn't completely revert their changes

That’s a recent change. According to the faq on the official forum, initially the idea was to charge every reinstallation. Then they realized it was crazy. Now it’s every first installations:

If a user reinstalls/redownloads a game / changes their hardware, will that count as multiple installs? A: We are not going to charge a fee for reinstalls. The spirit of this program is and has always been to charge for the first install and we have no desire to charge for the same person doing ongoing installs. (Updated, Sep 13)

…unity.com/…/unity-plan-pricing-and-packaging-upd…

Note the “updated” yesterday. Initially every install in “different devices” counted. Even on the same device after reinstallation of the os

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