Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.
ZephyrXero, rok temu do games w Unity to Cap Runtime Fee to 4% of Revenue Over $1M, Users Will Self-Report Figures angielski The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios
The games making over a million are the ones who can afford the new rates. This is so regressive. It should get more expensive as your sales go up, not down. Small devs should be charged less than big studios