I like the timing-based mechanics because they make the fights feel less like glorified menus. Sure menu-based fights can be strategic and entertaing, but sooner or later you’ll end up in grind city just mashing the confirm button to see number go up. Not a thing in the likes of Paper Mario and Bug Fables.
While I had some fun playing torchlight 2 with a friend back in the day, in reality I never got on with the entire genre (or its sibling the Looter-Shooter)
It’s like
Every video game is on some level a skinner box, but arpgs and lootershooters are the most transparent and cynical about it, idk. Well no, the SECOND most transparent and cynical about it, MMOs still take the cake.
I guess this means I’ll finally get to actually play it
My playthrough on release got aborted midway through act 3 because I was using mods before official support and the constant updating and mod breaking eventually destroyed my savefile.
Dark Souls has more in common with Castlevania than with anything “RPG”.
As for Diablo type games, I personally call them “looter RPGs” as a retroactive term. Because the “looter shooter” genre that popped up about a decade after diablo is literally just Diablo but FPS.
Genre names are wack anyway. The “[other game]-like” moniker will always be more descriptive and clear, plus being a reminder that every new thing in video games is a refreshed take on some pre existing thing.
Genre peaked at, like, Red Alert 3 or Starcraft II, either-or. And the only notable title in the past (N) years has been like… Age of Empires 4. Which is good but also… It’s AoE. It’ll always be more of a multiplayer oriented game yanno? Give me my cheesy campaign stories with cool hero units and/or cheesy FMV uwu
I don’t know or care about the industry. Execs can lick my dick;
Player-side we can expect half a dozen well-known IPs to become Microsoft-platform exclusive. Like locking players from using Wine/Proton and only working on XBox and Windows.
Mind you, talking about it selfishly… It will not affect me. The only game from Blizz I played in the past 15 years is StarCraft 2, and only for the campaign, and I finished that quite a while ago. And on Activision’s side there’s… Crash and Spyro. Kinda cool nostalgia-bait games but I can do without. Plus I doubt we’ll be seeing them again after the remakes from a couple years back.
I actually don’t play many “AAA” games. All the titles I played in the past 2 years, with the exception of the Zeldas and Baldur’s 3 have been either Low-Scale industry releases or straight up Indie projects.