I don’t know if that makes sense, but to me it depends on how “canon” they look.
Usually the games that give you the m/f character choice will put more effort in one version of the character over the other, with the “non canon” one looking like they were forced to put them in there.
“Canon” version are also often featured in official arts and commercials.
Examples of who I picked in games following this line of reasoning:
Male Robin - FE Awakening, Female Corrin - FE Fates, Male Byleth - FE 3 houses, Female Shez - FE 3 hopes, Aether - Genshin, Stelle - Honkai star rail, Kassandra - AC Odissey
But again, this is very much a “how I feel on the spot” thing, no hard preferences in general.
Filled to the brim with DRM, at the point where you can’t even launch many singleplayer games offline
Actively against linux, for some fucking reason
Bad launcher (but this one is no biggie, you can and should use Heroic launcher instead of the official one)
Bad store in general compared to steam
Ties with Tencent (super anti-consumer chinese state-owned megacorp)
Epic pros:
Free games
With coupons prices can get VERY low
When it opened I heard the percent they take from game devs was lower than the other stores (not sure if it’s still the case and tbh if it ever was)
Steam pros:
Pushing linux gaming like their life depends on it
Generally correct towards the consumer
Huge store and many information, from the game store pages to the workshop
During sales prices are good
Steam cons:
Drm
Bad official app Ux and messy ui
Gog
I don’t know anything besides the fact that it has drm-free games and that it’s owned by CDPR (the guys who developed the witcher series and cyberpunk)
I personally purchase my games on steam, since I think their contribution to linux gaming is crucial for linux to go mainstream
Choose what you will knowing this. If someone else wants to add something to this list you’re welcome to do so.
Surely a good exercise for the person who does it and a good way for those who work(or want to work) in the field to see how other designers tackle these kind of projects, even if for fun.
I mean, it started implementing the RPG mechanics they used in origins and featured a hookshot, which was crazy fun imo but killed every incentive to do parkour and to escape guards. I personally consider unity the last traditional AC (haven’t played, seen nor heard anything on mirage yet)