These games have infinite replay value and people like them. That’s all a top ranking game is. Many have tried to replicate these successes and failed (in recent memory, Concord). There have been a huge number of good games coming out too. But they’re not somthing you put 2,000 hours into with your friends.
There’a a big element of the snowball effect too. Big games attract more players than small games. Esports are a lot like normal sports in that regard. People make new sports pretty often but Football, Basketball, Baseball etc have been around for 100+ years so they have large communities and social relevance. If I asked my buds to go out for a match of “whipple stick”, my new favorite sport, they’d just laugh at me.
On the other hand, new games CAN become huge if they’re built well enough. A few of the top 10 were released less than 10 years ago, which says a lot about how these “main games” DO change over time. I think Deadlock will get up there after a few years of polishing.
Do developers still make different games for different consoles? I thought the Xbox X was just a stronger Xbox One. Does MS disable these high quality graphics options in the menus?
Framerate unlocking mods on PC for other From games have had major issues. The studio still has terrible practices with tying animations to framerates, damage to framerate, etc