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Takumidesh, do games w Can't Afford A Nintendo Switch 2? Buy A Switch 1, Nintendo Says - Insider Gaming

A base model steam deck is $50 cheaper than this, a base model Xbox series s is $150 dollars cheaper, and it’s the same price as a PS5 slim.

Takumidesh, do games w 6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux?

Depends on how you define security.

Is win11 more cryptographically secure, absolutely.

Does that matter if you don’t trust the holder of the keys (the Microsoft keys stored in the tpm) not really.

implementing a more secure platform doesn’t mean much if the only way you are doing it is by handing over control to a third party.

Would you trust a better lock on your front door if it meant a proven bad actor was the one who could unlock it?

Takumidesh, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

Free means a hell of a lot when you are a child with approximately $0 in expendable income.

Takumidesh, (edited ) do gaming w Small, incremental improvements don't make shockwaves like the old massive tech leaps used to.

Any given frame is just looking at something from one side though, this is the case for video games as well and it’s part of the reason why real time rendering is so much slower. It’s an art and game direction challenge to make things look good however you want to not a technical limitation (in the sense of, you can make a video game look like a Pixar movie does today, it’s just going to render at days per frame instead of frames per second)

There isn’t really a conceptual difference between rendering a frame with the intent to save it and later play it back, and rendering a frame with the intent to display it as soon as it’s ready and dispose of it.

Toy story 1 took days to render a single frame, now it could be rendered on a single home GPU at 24 fps no problem, which would be real time rendering.

To clarify my first paragraph. The challenge is not that it is impossible to render a video game with movie like graphics it’s that the level of effort is higher because you don’t have the optimizations, and so art direction needs to account for that.

As far as considering unexpected behaviors, that is technically only a concern in psuedo-nondeterministic environments (e.g. dynamic physics rendering) where the complexity and amount of potential outcomes is very high and hard to account for. This is a related issue but not really the same one, and it is effectively solved with more horsepower, the same as rendering.

I think the point you were making is that potentially, artistic choices that are deliberately made can’t always be done in real time, which I could agree with. Something like ‘oh this characters hair looks weird the way it falls, let’s try it again and tweak this or that.’ That is awarded by the benefit of trial and error, and can only be replicated real time by more robust physics systems.

Ultimately the medium is different, and while they are both technically deterministic, something like a game has potential for unwanted side effects. However, psuedo-nondeterminism isn’t a prerequisite for a game. The example that comes to mind are real time rendered cutscenes. They aren’t fundamentally different from a movie in that regard, and most oddities in them are the result of bugs in the rendering engine rather than technical impossibilities. Similar bugs exist in 3d animation software, it’s just that Hollywood movies have the budget and attention to detail to fix them, or the luxury to try again.

I’ll end with, if we have the Pixar server farm sufficient hardware, there is nothing that says they couldn’t render Luca or whatever in real time or even faster than real time.

Takumidesh, do gaming w Small, incremental improvements don't make shockwaves like the old massive tech leaps used to.

I disagree ( that we have reached the top).

Go watch a high budget animated movie (think Pixar or Disney) and come back when real time rendered graphics look like that.

Yea games look good, but real time rendering is still not as good as pre rendered (and likely will never be). Modern games are rife with clipping, and fakery.

If you watch the horizon forbidden West intro scene (as an example), and look at the details, how hair falls on characters shoulders, how clothing moves in relation to bodies, etc, and compare it to something like inside out 2, it’s a world of difference.

If we can pre render it, then in theory it’s only a matter of time before we can real time render it.

Takumidesh, do games w Multiversus ends updates, will close servers on May 30 (but will remain playable in Singleplayer)

You can do both dedicated servers and official matchmaking servers. It’s what counter strike does as an example.

That way if the official servers go offline, you only lose the matchmaking, but the game isn’t totally dead.

Takumidesh, do games w PEGI gives Balatro an 18+ rating for gambling imagery

This is all well and true, but it’s important to note that these organizations exist as a sidestep to regulation, they are formed by industry insiders as a promise to the regulators that they will be honest about how they rate games (or movies or music) so that the government doesn’t actually get involved and do it’s job.

It’s a form of regulatory capture that allows the industry itself to decide what is harmful to us.

It’s basically the definition of conflict of interest.

Takumidesh, do games w PEGI gives Balatro an 18+ rating for gambling imagery

Using chips is even a stretch honestly. There are some chip imagery here and there but otherwise ‘chips’ are just how points are called.

Takumidesh, do games w Sniper Elite Resistance dev defends asset reuse - “if they’re there to use, why not use them?”

They are all over the place, they just don’t get promoted much and get buried in steam releases.

Takumidesh, do games w Nintendo sues streamer for playing pre-release, emulated Switch games

I mean I think the guy is stupid, but let’s honestly reflect here, who gives a fuck about some leaked Nintendo game getting played a week or two early. Like honestly, it might not technically be victimless (though even that can be argued), but the ‘damage’ is so small it’s like being upset that someone stepped on your grass.

Takumidesh, do gaming w Are souls games really as hard as everyone says?

1000 perfectly timed butt pokes.

Takumidesh, do games w Crypto bros have discovered idle games, and the results are incredibly boring

While trading in general is zero sum, if you believe the product you’re trading has intrinsic value, then no one needs to be holding a bag.

If I sell you a car and you get to use the car, you wouldn’t be holding the bag, because you wanted the car. This applies to stocks, and stock derivatives, as well as commodities.

The problem arises when there isn’t an intrinsic value (or the intrinsic value is very small), such as with NFTs or many cryptos in general.

There are cryptos that have some intrinsic value like monero, since they have fungibility and a use case, but most do not.

Takumidesh, do games w Nintendo filed a lawsuit against Pocketpair, Inc.

The steam deck didn’t exist when the switch came out, it innovated and filled a niche that turned out to be a severely underserved segment of the gaming market.

Nintendo struck gold with the switch, and a ‘switch 2’ likely isn’t going to cut it.

It’s not like Nintendo is infallible, remember the console before the switch was the Wii u.

Takumidesh, do games w What games popularized certain mechanics?

Esdf requires more dexterity and is generally less accessible.

I’m an idiot and misunderstood which key bind was being talked about

Takumidesh, do games w Bethesda Game Studios developers form 'wall to wall' union that includes artists, designers, and programmers

Maybe they try are trying to avoid some additional scrutiny by letting the union exist?

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