I started playing Firewatch a while back and then got distracted. I recently picked that back up on my Steam Deck.
On the PC I’m playing Remnant 2 with my kid. I’m not into soulslikes but it’s not bad when there’s 2 of us.
I’ve also started playing Palworld to see what all the fuss is about. It is amazingly derivative. It’s like Ark and Pokemon had a baby with maybe some fortnite sprinkled in.
Took a break this week from Starfield. I fired up Beneath Oresa to find out it was out of EA and had a bunch of changes. So what was meant to be a one off time killer turned into the thing I was playing this week.
You’re comparing this guys runaway success with a company with several development teams, office spaces, marketing teams, accountants, probably janitors, security, etc, etc.
That’s sorta the point tho, isn’t it. Not saying Capcom should be one guy in a bedroom, but maybe there’s alot of bloat not related to actual game development that could be streamlined/cut. Esp. When it comes to executives.