Still mainly Diablo 4, but a lot less this week. I finished my seasonal goals faster than I thought, and have been slowly mopping up some of the stuff that's season independent. I filled out the map, found the Altars (3/4 by myself the rest with a guide), and also did all the dungeons to unlock the legendary aspects, but I guess those reset, and you have to do them again in the new season (or just the ones you're interested in).
Then I also did more Soulstone Survivors runs. So far I've been mainly playing as the default class, the barbarian, and unlocking everything for him. There's so much stuff, and then do a lot more for all the other classes as well. It's fun, though still lacks a bit of variety, mainly in the levels.
I’ve been thinking about giving Diablo 4 another shot… I haven’t played since release is the new season any good?
I've only played the current season (season 2) and it's very fun. However, it's almost over and the new season starts on the 23rd, so that's probably a better time to go back.
I was also dumb with getting higher level Sigils. The first option at the crafter was for some special thing, where I didn't have all the mats back then, and the next one was 20-25 (incidentally my own tier, when I first looked), but I just didn't scroll down. I can in fact craft up to tier 100, so at least that part doesn't seem as bad. Skipping a bunch of these lower tiers should speed up leveling the glyphs at least a bit.
You mean when your seasonal characters become non-season and your items are mailed to you? In the beginning I was sorting through stuff, still keeping some items, but later I just destroyed almost everything, since I don't play non-season anyway, so I'll probably do the same here.
It sucks, that there's apparently no rebirth feature, like D3 had. I liked playing essentially the same characters over and over again from level 1, and not having to delete them and make a new one.
I've only just started doing the dungeons, since I've only been playing for two weeks, but so far I'm not a big fan. It feels like there's only a few environments, not enough monster density, and the occasional backtracking is also boring (pretty short though, to be fair).
Diablo 3 has technically even less variety with its rifts, since it's just kill demons until a boss spawns, but it's just packed, and I loved blasting through tons of enemies. Although in a multiplayer session, when one player is just destroying everything at mach 2, and you're just waddling behind them, that's arguably worse (I played mostly solo or some friends, doing public sessions to farm bounties or materials).
The open world events, Helltide or Blood Harvest are a bit like the D3 rifts, just not as many enemies, but still really fun. It's a bummer that you can't just keep doing that, if you want to keep progressing your character.
Getting better Sigils is kind of a pain, since it's just RNG drops. I could easily do higher tier dungeons, but have to wait for them to drop. At least you're kinda guaranteed to get at least one Sigil on your current level I guess, so you don't have to move down. Now that I'm writing this, I gotta check if I can craft some higher tier ones, last time I was missing some materials, maybe it's not as bad.
I've been grinding that Diablo 4 and enjoying it a lot.
After I finished the campaign, I made it to World Tier 4 (highest difficulty) pretty quickly, and I'm now level 97. I fulfilled my dream of becoming a bear that punches millions of demons, so that's pretty cool. Although I can't be a bear all the time though, which is pretty lame. In town, I'm forced to run around as a boring human.
The next season begins in 10 days, and I don't know if there's a short break in between. Level 100 should definitely be possible, and a few other "milestones," but I don't know if I manage to do everything I'd like to.
In Diablo 3, I'd usually play at the start of a season for a few weeks, and then take a break until the next one, so I never burned myself out on it. Since I started Diablo 4 at the tail end of the season, I'll probably end up playing a lot longer than I'd usually do, so burn out is definitely possible for me. A new character should hopefully freshen things up enough, and a friend might also play with me.
Network performance was much better this week, although there are still some hiccups here and there, mainly during the Legion events.
It really sucks, that the next FF7R will probably only come to Steam in a year or two. I liked the Remake far more than I thought, but I'm not going to buy a PS5 for the sequel.
I'm on PC, decently powerful (100+ FPS with an Ultrawide resolution). I read that maybe crossplay could be an issue, so I disabled that, and just did a Legion event by myself, but it was still horrible.
It's mainly the Legion events, since they're the most frequent for me (World Tier 2). I barely see any other players in the world, but occasionally in one of the Vampire zones, where it's fine. World Bosses have been alright, but I've not done as much of them.
I'm near the end of the main story, and started the final act. It's kinda whatever, it has some good moments, but the first half was a bit boring. After you get your mount, the world is much more fun to get around. It's just massive and there's so much shit to do, it's pretty ridiculous. Lots is repeated of course, just like every open world game, but I still have a good time.
Gear progression is pretty lame right now, since I need to finish the main story to access the higher difficulties, and gear doesn't drop above a certain level. So I've not really gotten any real upgrades in like 30 hours.
What's really terrible though is the network performance. Running around solo in the world is fine for the most part, but some of the event areas, where you're fighting alongside other players, it can be terrible. Constant lags, stutter, and rubber banding. I really need to check if it's a problem on my end, maybe my pi-hole is blocking some domains or something.
The levels / balance in Pillars can be a bit weird. If you do all the side content, or you're doing the DLC, when it's available, you're going to be overleveled. However, the game asks you once or twice, if you want to raise the enemies to your level, so they're still challenging. I didn't do that (I didn't help all those old ladies over the street, just so that some random bad guy gets some free exp), which meant a lot of the story fights were pretty easy by the end. There are still some fights designed for (near) max level though, which were really hard.
First, I did go back to Tunic and got the good ending, and I'm glad I did, because now the little fox was happy. I had to look up hints or the solutions to some of the puzzles though, some of those were just too cryptic for me.
Then I tried two Vampire Survivors-likes, Pathfinder: Gallowspire Survivors and Soulstone Survivors, both of which I played on my Steam Deck. Also, both are in Early Access.
I only did a few runs in Pathfinder. I might just be bad, but maybe the game isn't really suited for the Deck right now. There are tons of enemies that shoot small projectiles, that are just a pain to see on the small-ish screen, so dodging everything can be a pain. It also felt like the hit boxes aren't that good right now, but again, that might just be me, I didn't play the game for too long. I'd have to try the game on my desktop PC to check out how it plays there. One thing of note though, this game has local multiplayer, which might be interesting to some people. When you're playing alone, the second character sticks to you as a companion and just deals some extra damage. I also have to mention the menuing in this game, on controller it's complete garbage. Sometimes you select some menu category with triggers, change sub-categories with bumpers, sub-sub-categories with the D-Pad and then the actual thing you want to select with the stick. I had to constantly check where I was and what I had to press, which sucked.
The other, Soulstone Survivors, was a lot more fun for me. You get up to six weapons, and also upgrades for those weapons and generally for your character. In this game, weapons can have "tags", like melee, area, electric, whatever, and upgrades can affect one specific weapon, all of them or everything of a certain type, which can be neat. There are also tons of small QoL details, like highlighting which weapons get upgraded, a summary for your stats in a run or how much damage your weapons are doing. That last point is neat, because you can keep replacing your weapons, even when you already have all six, and if you don't want to, you just get a normal upgrade. When not in a run, there's just tons of meta progression with a gazillion different materials. You can unlock characters, weapons for those characters, a skill tree, something called runes, which I have no idea what they are, and maybe more. Menus also suck, although mostly because everything is just crammed full of stuff and a bit too small on the Deck. It's not as bad as Pathfinder though.
Next, a small game I saw while going through the Steam Discovery Queue, Froggy's Battle. This is a Roguelike, where you're playing as a frog on a skateboard, that's going around in a loop. You kill enemies by bumping into them, or with weapons you might get at the end of a level. The game is really short, I beat the boss after a bit more than ten runs, about 90 minutes, although there's a hard mode, which I didn't do. The main difficulty, in my opinion, comes from the controls, since you're riding a skateboard in a loop, so you'll end up upside down, which flips some of your controls. When the loop is filled with enemies, it can get pretty chaotic. The game has a bunch of different control schemes, so you can try to find whatever works best for you, so it isn't terrible. Doing sick kickflips, while wielding a magic wand, is pretty cool.
Finally, I started Diablo 4. I'm playing a Druid, because eventually I hope to punch everything as a werebear, although right now I'm punching stuff with stones that I summon from the earth. Even though I'm almost level 40, I'm still pretty early in the story, because I just run around in the world, doing side quests, going into the dungeons and whatnot. I'm trying to focus a bit more on the main story, just so I can get the mount and get around the world faster. While I am a KB+M elitist and mainly play on my PC, I also installed the game on my Steam Deck, and it runs really well on there. I turned everything down, except like textures, so it doesn't look as bad in closeups, but I'm basically always at 60fps, with room to spare. Only in the bigger city do I go below 60 sometimes, which is also pretty much the only time when I hear the fan turning up. Playing on controller is also neat, except for the menus (again). It also does have native ultrawide support, it's nice to have a modern game, where you don't have to look for patches or fixes, to fill the whole screen.
As for my favorite game of the year (that was released in 2023), it has to be Baldurs Gate 3, not much really came close.
I'm not really into Horror games. I played the RE2 Remake and RE7 years ago and liked them, which made me also get the RE3 Remake and Village, but I've yet to play them.