The video from LTT made it look like when you launch this game mode or Xbox mode or whatever (like on the Deck, where you can still exit to the desktop), and lots of non-essential processes just get stopped automatically. After you’re done, those processes would start again. So nothing is really removed, just put on hold while you’re gaming, and there’s no separate OS version.
I’m not a Nintendo gamer, but I’ve been watching a streamer play the game, and whenever I see the Knockout Tour it reminds me of the opening set pieces of the Forza Horizon games, where you’re going through all the different biomes, to introduce you to the game. And afterward you’re let loose on the Mario Horizon festival (aka the empty open world).
The game itself doesn’t look fun at all for me, but who cares, if people enjoy it.
I’m interested in the Xbox game mode, or whatever it’ll be called. Freeing up all those resources to improve performance should be good. Also, the unified launcher for all your games could be neat, depending on how it’s going to work out.
Trying to beat the highest difficulty in Windblown. It’s not going well. I’d basically need to be able to beat the game hitless, which I’m not good enough for.
Finally, some real examples, where EGS is better than Steam, that actually impact people and might make them use EGS. Price is probably the most important one. If someone from Argentina pays like half as much on EGS as they would on Steam (don’t know how much it actually is), because EGS actually accepts their local currency and they don’t have to pay in USD or something, then it makes sense to switch to EGS
Also, EGS is better for devs than Steam, with revenue share, now even more so, as mentioned in the post. I don’t think a lot of people will buy on EGS solely for that reason, but it is something.
The OP says global preloading and gifting are going live soon
That’s why I mentioned them. You basically said, people (maybe unjustly) talk shit about EGS because of missing features like that, when they also have some advantages over Steam, and then talk about the most mundane stuff. “I might not be able to pre-load this game, but at least I can cap my download at 13468kb/s.” Those two are not the same.
It was very convenient to have everything in one place
As I said, with the button to switch to the Chat inside the Steam app, it’s basically the same. What is the real difference of clicking that button and switching to a different app, compared to clicking that button and switching to a new screen inside the same app? I genuinely can’t think of one. You could argue a separate app is better, because now you can open both apps at the same time in split screen, so you can browse the store or community pages, while chatting (I wouldn’t do that, but it’s possible).
I’m not sure the discounts offered via bundles on Steam are an overall better deal compared to Epic offering cashback of 5% on everything, sometimes increased to 20% (like now)
Probably not, most of the time, and this post doesn’t detail what bundling for EGS means. Steam has normal game bundles and the Complete-your-Collection bundles, which is dynamic and can give some extra discounts.
However, with Steam keys from legit third-party sites, you might get an even better deal at times, maybe better than on EGS, so I don’t really know where it’s the cheapest.
Wishlisting specific Game Editions would be nice, but how are you comparing nice-to-have features like that or custom download limits to stuff like Pre-Loading, Gifting, Bundles, etc.
For me, a separate Chat app for Steam is also a complete non-issue. I can’t really think of anything, that would improve, if it was integrated in the normal Steam app. Separate download and one initial login less? You can launch the Chat app from the Steam app itself, so you don’t even save that single extra tap to launch it, and for the user it’s basically the same as an integrated chat.
Different is good. I’m not a FromSoft-gamer. Elden Ring is the only game of theirs I really ever got into (and it’s not for lack of trying), so I don’t really care it’s not the same game again.
Also, you’re right, what I’ve seen doesn’t look easy, and no real communication at all is a bummer (only set a marker or jump and crouch in front of something), but it still looks like fun.
I’m not a huge Elden Ring guy, haven’t even played the DLC yet, but watching a streamer play Nightreign, I kinda wanna try it myself, even with these problems.
My friends aren’t into these types of games anyway, so it always would’ve with randoms (solo supposedly isn’t that good).
I played games on the PC before, but DKC was the first SNES game I played, maybe the first game with a controller. I still remember, after the console was set up, my sister played for a bit, then I wanted a turn, and just ran straight into the first enemy. Then I just watched my sister play for a bit, lol.
We didn’t have a lot of SNES games, but the game became probably my favorite on the console, along with the sequel. I played through both of them a bunch of times, and found every secret, without looking up guides.
A year or two ago, I casually played through it again, in like an hour, which was fun, I’ll have to do it again, along with the second game.
Hearing the music nowadays is also nostalgic, but it’s also just so good.
Played some Overwatch 2 Stadium mode. It’s kinda underwhelming I guess?
Comments described the mode as super crazy, with all the powers you can get, but it doesn’t feel much different, since normal OW also added passives, that you unlock during a match. There are also not that many characters enabled for the mode yet, which doesn’t help, because there are just one or two characters per role I want to play. With superfast rounds, it does feel faster than normal OW, but the whole match takes 20-30 minutes, except giga stomps, that can be over in only 10 minutes.
Since the matchmaker is also terrible as always, games just don’t go to 7 rounds, so you don’t get all of your upgrades. I played 11 matches, 9 of them were had a 4-1 scoreline or worse (3-0 or 4-0), wins or losses. Only two went to 4-2. Stadium is treated as a ranked mode and has no casual queue, so maybe once you’ve climbed some time, the matchmaking gets better, but each role has a separate rank, and I always flex, so that could take a while.
Looks exactly the same as all the other non-future Anno games, although I don’t remember if your citizens disliked living next to a pig farm in 1800.
I don’t remember if I ever played through a story mission or scenario in the previous games. I always just start an Endless Game, set the difficulty all the way down, with no other NPCs, and just build until I’m satisfied. Looking forward to doing the same thing here.
Played through DOOM: The Dark Ages. It’s good, and I already wrote a wall of text elsewhere in the comments. The second half of the story is pretty bad, even for Doom standards. I wanna do another playthrough, where I change some of the difficulty sliders.