“This shitty company has been shitty for 20 years, why do we care” is one of the most fanboi, dickriding responses possible. Why are you riding for Nintendo so hard given their shitty anti-consumer practices?
There’s a lot of decent non toilet humor and some really good gunplay. The tiny Tina dlc was amazing, but I’ve heard a lot of mixed reviews of the stand alone game.
That’s the thing, you’re never going to catch everything. But anything important can be sanity checked by the server when the client checks in, all without opening a vulnerability in your customers’ systems.
So much kernel level anticheat is about offloading the processing power to the customer, and unreasonable desires for control over the systems involved and overall game environment (and probably a decent amount of data mining).
“Butbutbutbut server side anticheat is haaaaaaard and requires us to actually think about what values are actually valid and understand our own internal game states. Kernel level anticheat lets us be lazy costs us less and requires less development time!”