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MudMan, do games w SteamOS massively beats Windows on the Legion Go S

That is a bit surprising, because I have used a Legion Go (non S) with both Windows and Bazzite and performance seemed pretty comparable across both. I certainly didn't notice double the battery life at any point. Maybe I just didn't bench the same set of games, this seems very specifically to yield best results on CDPR games. Or maybe it's because these benches are just for the Z2 and not the Z1 Extreme version, and this is very specific to that chip.

It could also be the memory management/config is different on the SteamOS side and some games are getting different amounts of VRAM across OSs? How do these stack up to Bazzite on the same hardware? Is there an advantage to brand name SteamOS?

I want to see more benchmarks from more people with more configs. Everybody in the tech industry is busy fawning over overengineered fans over in Computex and this actually interesting release isn't getting the right amount of coverage.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

Well, for one thing the "GoG doesn't support Linux" narrative runs strong (I believe it made at least one appearance in this thread), so there is that.

For another, GoG doesn't get the same hate for the same reason in Sega vs Nintendo the Turbografx or the Neo Geo didn't get the same hate. They are simply not in the same race.

Ubisoft's platform does get the hate, though. And EA's. And Acti/Blizzard's. And Microsoft's. Gamers love a good narrative, though, so EGS took over when Origin stopped being the bad guy du jour. Ubi had a brief period in the spotlight, though.

So after some soul searching I'm going to say I absolutely don't have a rage boner for Steam (considering my Steam library is in the thousands and I own both iterations of the Steam Deck and a Vive that'd be a very confused boner anyway).

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

I don't know that anybody is, and that's concerning, no matter how satisfied with Steam's service people are.

I'd prefer GOG to climb the ranks, but since I also wouldn't want them to abandon the DRM-free mandate, I don't see that happening, either.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

I'm not "defending" anybody. I'm not taking sides at all. The only reason I even jump into these is that the absolutely cult-like zeal grown-ass men deploy in defending large corporations over each other is both some Sega-vs-Nintendo console war crap I wish we could get over and not particularly good if you want a PC market not dominated by a single player.

I don't know what percentage of the Epic Store's funding goes to feature work versus other areas. I can guess Epic is investing very heavily on content, and I can guess that's because it'd be really hard to meet Steam on content when every developer of any size is effectively forced to be on Steam first and everything else if and when. I don't know how much funding that leaves for client development.

Like I said, I'd probably have refocused on client features a bit further, but I'll also acknowledge they probably wouldn't see that much tangible return from that investment, given that Steam fanboys already don't give them enough credit for the very noticeable improvements they've actually made and they have no effective means to run PR against Steam.

Hell, if you look at it objectively they'd probably be better off focusing on their legal fights with Apple and Google and on having a decent mobile client, which Steam very much doesn't. Maybe there's a path forward there. I don't have enough of an inside view to know.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

Not really how that works, though.

To be clear, I'd agree that the prioritization by a bunch of competitors has been wonky, but Steam ONLY does client. They are a very lean company that actively builds stuff to be hands-off and has stepped away from focusing heavily on game development for a while.

Could Epic invest more heavily in their client as opposed to spending all that money on giving away free games and acquiring content? I bet. I also bet if they looked at GoG building a whole interoperable client and getting nothing in return or some of the work EA wasted on their version (twice!) for also nothing in return, then prioritizing redundant features that Microsoft provides at the OS level seems like a worse investment. Particularly when the store loses money and they could be spending that on Fortnite content or Unreal features or whatever else.

Steam is a weird outlier in that their ultimate goal has been to ditch Windows/MS for a while, so their whole consolized controller-based UI, the controller layer, the background recording, the overengineered chat all make sense in the context of SteamOS having been in development for a decade. For everybody else it's a leap of faith.

Do I think it would have been a better choice for Epic? If it was up to me I'd have given it a shot, I think. But let me be clear: I'd have done that in the understanding that the minute you match a Steam feature the cult of Gaben shall move on to a different shortcoming as the justification for their adhesion. When Steam was behind on their refund policy nobody raged against them and nobody stopped raging against EA Origin depite offering no-questions-asked refunds. Now you hear about it as a differentiator. When Epic didn't have a perisistent shopping cart that was the dealbreaker for a while, when they implemented it's their store design or the library paging or whatever. Nobody complains about games only being available on Steam when they aren't elsewhere, but Epic exclusives are a travesty. This is not about the feature set or policy.

But starting to match the feature set at least would take a talking point off the table and offer a selling point.

Did I give your trolly post way too much credit and took it too seriously? Yes. Is that an apt metaphor for this entire conversation? Absolutely.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

Yep. As I understand it it's via affiliate links, so if you buy GOG games through the storefront in the Heroic UI they get a small cut, but the Heroic devs say they have spoken to GOG reps and they are broadly supportive, so unless that changes I don't think their ability to support GOG features would be compromised any time soon.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

Gog, then? Itch? I'm not even going to try with Microsoft or the publisher stores because people were so mad at them they effectively killed them.

Turns out nobody is competitive in any way against Steam, which seems to be the whole problem of lacking competition and having a single player dominating a market.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

While I'd like to see more advanced features in other launchers (or, ideally, at the OS level in both Windows and Linux), I don't think it's realistic to expect new competitors to get to that level of support with 80% of the market fossilized around Steam.

They have a twenty year head start and a ridiculously dominant position. You're not going to get a proprietary controller translation layer or a full on video capture software right off the bat. It makes sense to focus investment on getting content first, since Steam gets all content by default by having an iron grip on the marketplace, and for business reasons other launchers prioritize multiplayer features first.

MudMan, (edited ) do games w I'm a console gamer so, Why the hate on the Epic Games Store?

I don't root for any rich guy over another, but I do think competition is the best way you're going to keep them in check for a commodity market with little regulation, at least.

On that front the cultish adoration of Newell and all the actively rooting for a Steam PC gaming monopoly is... worrying.

MudMan, do games w I'm a console gamer so, Why the hate on the Epic Games Store?

So I learned recently that GOG actively funds Heroic. Which really takes some weight off of Heroic's support for GOG game autopatching and cloud saves, meaning it may be a bit hacky and officially in "beta", but it's very unlikely for GOG to object to its presence.

They may not "officially" support Linux, but they don't "explicitly" lack support.

Also, tip of the hat to Heroic, it works extremely well and very reliably. I was frustrated with Lutris and I am bummed out by how Galaxy didn't quite get there as the one universal support launcher to handle all your libraries, but Heroic is good enough as a replacement I don't mind nearly as much anymore. Even on Windows I'd consider it over Galaxy.

MudMan, do games w (Edit: Confirmed false) Hacker advertises alleged database of 89 million Steam 2FA codes

This doesn't say that no leak ocurred.

It says the leak was not on Steam's side. I think OP may have been misled a bit by this.

Crucially it also says the phone numbers were not tied to emails, which is a big difference that does make this much less of a big deal.

The gist of it:

The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.

MudMan, do games w (Edit: Confirmed false) Hacker advertises alleged database of 89 million Steam 2FA codes

Like I said I'm torn on that front. I only ever use the Steam app for QR login and TFA. Their grand design was that you'd be monitoring it as a marketplace back when they had these protoNFT ideas of how big their hats and trading cards were going to get.

But I never cared about those and they never put enough effort on the game store side of the app for it to be a better alternative than making purchases on the PC app instead, so... Would it be worth it to use a general TOTP app instead of a QR code for first time login and transaction validation? I'd say very likely, considering I already have a couple of those for a bunch of other services.

MudMan, do games w (Edit: Confirmed false) Hacker advertises alleged database of 89 million Steam 2FA codes

I cut Steam some slack because they were early to that particular party, so they got grandfathered in. Plus the QR signin is fairly useful (not that they couldn't do it regardless, but still).

Their app is pretty ancient, can be kinda buggy and it's not great overall, though.

MudMan, do games w (Edit: Confirmed false) Hacker advertises alleged database of 89 million Steam 2FA codes

I guess if the affected users are keeping their phone and TFA method you could target their phone numbers to try to intercept new codes, although that's not doable at scale.

Having phone numbers associated to accounts out in public is pretty bad in general, though.

MudMan, do gaming w Giant Bomb is now 100% independent

Neat. This was the best possible outcome of the whole mess.

Whether it's viable or they will do interesting stuff is anybody's guess. I'll be honest, I haven't been following much GB stuff since the original team left.

There's a history of these things turning basically into semi-successful Youtube channels, and who knows if that's good enough when you also have a website to maintain, but I do wish them the best.

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